tag:blogger.com,1999:blog-22085132491317021132024-03-13T15:14:21.190-04:00Deleted From Imperial RecordsMattPhttp://www.blogger.com/profile/00299907669541706642noreply@blogger.comBlogger59125tag:blogger.com,1999:blog-2208513249131702113.post-28177050045964710542011-09-23T09:19:00.000-04:002011-09-23T09:19:05.982-04:00Back from the Dead! (plus video batrep)<div class="separator" style="clear: both; text-align: center;">
<a href="http://www.siegeworld.com/gallery/main.php?g2_view=core.DownloadItem&g2_itemId=12698&g2_serialNumber=1&g2_GALLERYSID=7416e2bc62c08da45660c7f523145f89" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://www.siegeworld.com/gallery/main.php?g2_view=core.DownloadItem&g2_itemId=12698&g2_serialNumber=1&g2_GALLERYSID=7416e2bc62c08da45660c7f523145f89" width="240" /></a></div>
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Wow! Has it really been that long since we've updated? Can't believe it...<br />
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<a href="http://2.bp.blogspot.com/-LQemKDt941s/TjFxZSfvB2I/AAAAAAAAB9I/FWppijIZfKo/s400/GK01-01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://2.bp.blogspot.com/-LQemKDt941s/TjFxZSfvB2I/AAAAAAAAB9I/FWppijIZfKo/s320/GK01-01.jpg" width="302" /></a></div>
What have we been up to, you may ask? As you can see from the picture above I've started doing some very basic 3D modelling including some not-yet-released things for Tom from the awesome <a href="http://stores.ebay.com/Blood-and-Skulls-Industry/">Blood & Skulls Industry</a>. (The above item might be considered a little too close to home to be sold at any store, but it was fun to do.)<br />
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I've also finally completed the build of the first four Warhawk models (as seen on the very top of this post), with the first one of those <a href="http://apocalypse40k.com/index.php?/topic/918-air-power-warhawk-1/">nearing completion</a>. 36" long cut from five panels of 0.22" acrylic and several pieces of 0.08" acrylic detail. Designed to tote either four Land Raiders or six Rhino-sized vehicles, they are absolutely massive and I suggest you check out the links.<br />
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In preparation for an upcoming Disney trip we acquired a <a href="http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=797528&CatId=4450">Flip MinoHD from TigerDirect</a>. Fellow DfIR blogger MJ and I played a 3,000 point Spearhead game which we recorded. I tried out the video editing software that came with the Flip. Great camera, terrible software. While we won't be using it next time, we figured we could post the video anyway. Enjoy!
<iframe allowfullscreen="" frameborder="0" height="349" src="http://www.youtube.com/embed/r6Lii3-eNi8?hl=en&fs=1" width="425"></iframe>MattPhttp://www.blogger.com/profile/00299907669541706642noreply@blogger.com29Morrisville, NC, USA35.732652 -78.850285635.681094 -78.9292496 35.78421 -78.771321600000007tag:blogger.com,1999:blog-2208513249131702113.post-37725247354920930092011-02-08T09:33:00.006-05:002011-02-08T09:57:28.994-05:00Techpriest 7" Apoc Template, Armorcast Reaver Weapon Upgrades<a href="https://lh5.googleusercontent.com/_qS5NwiBEp6o/TUtACah80xI/AAAAAAAAA8g/Vc3VWzbmiJ0/s800/IMG_20110203_183744.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 299px; CURSOR: hand" border="0" alt="" src="https://lh5.googleusercontent.com/_qS5NwiBEp6o/TUtACah80xI/AAAAAAAAA8g/Vc3VWzbmiJ0/s800/IMG_20110203_183744.jpg" /></a> Made this 7" Apocalypse template the other day at the shop since everyone was having trouble keeping track of theirs at the 1/22 big game. It looks very cool in person when the etching catches the light like a fiber optic.<br /><p><br />I'm also working on some more weapons for the Armorcast Reaver Titan. Ever since the guys at Forge World came out with the rules for their Reaver Titans us Armorcast owners have had a bit of weapon envy.</p><p>(In case you aren't aware, the Armorcast Reaver Titan's arm weapons are the same as a Warhound Titan's. The Forge World Reaver's arm weapons are slightly down-graded versions of Warlord Titan weapons, but are significantly more powerful than Warhound weapons.)</p><p>I've already made versions of the Volcano Cannon and Laser Blaster. Since doing so most of the Apocalypse groups around the country have adopted a house rule that addresses how much more powerful the Destroyer-strength weapons are than any other weapon. The house rule reduces the template size of any Destroyer weapon to the next lower size. (10" becomes 7", 5" becomes 3", etc.) Now that we're playing with this rule, all of a sudden the other weapons become more viable. In the case of the Reaver, this makes the Melta Cannon and Gatling Blaster more useful.</p><p>Here is my initial take on the Melta Cannon. You can reference the Forge World version <a href="http://www.forgeworld.co.uk/Warhammer-40000/Titans/REAVER-TITAN-MELTA-CANNON-ARM-ONLY.html">here</a>. The stock (red and black) is from one of my Volcano Cannons and is used for scale because the one for the Melta Cannon will be approximately the same size. It will have the same lines and designs as the Armorcast Inferno Gun but will be bulkier.<br /></p><p><a href="https://lh6.googleusercontent.com/_qS5NwiBEp6o/TUs_TZidPNI/AAAAAAAAA7g/UWt5YlUrSPs/s800/IMG_20110203_184450.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 299px; CURSOR: hand" border="0" alt="" src="https://lh6.googleusercontent.com/_qS5NwiBEp6o/TUs_TZidPNI/AAAAAAAAA7g/UWt5YlUrSPs/s800/IMG_20110203_184450.jpg" /></a> </p><p>The Gatling Blaster is the same deal. It will follow the lines of the Armorcast weapon. In addition to what you see below I will have a method to allow it to rotate.<br /></p><a href="https://lh5.googleusercontent.com/_qS5NwiBEp6o/TUtAzuN3HZI/AAAAAAAAA70/nZQONhBSO38/s800/IMG_20110203_183646.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 299px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" border="0" alt="" src="https://lh5.googleusercontent.com/_qS5NwiBEp6o/TUtAzuN3HZI/AAAAAAAAA70/nZQONhBSO38/s800/IMG_20110203_183646.jpg" /></a><br />Enjoy!MattPhttp://www.blogger.com/profile/00299907669541706642noreply@blogger.com7tag:blogger.com,1999:blog-2208513249131702113.post-34381840117641692202011-01-14T19:00:00.007-05:002011-01-14T19:21:24.756-05:00Dark Angels (and other marines) Feeling THE LOVE!!!<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TTDj6Bie1dI/AAAAAAAAASo/9roqrkVvbus/s1600/DWshield.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 262px; height: 320px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TTDj6Bie1dI/AAAAAAAAASo/9roqrkVvbus/s320/DWshield.jpg" alt="" id="BLOGGER_PHOTO_ID_5562196125787542994" border="0" /></a><span style="font-size:78%;">shamelessly pulled from <a href="http://www.necrotales.com/necroGalleries/main.php?g2_itemId=974">Necrotales</a></span><br /></div><br /><br />Let me be the 87th person to tell you this. Most of the Space Marine codexes (codecies? codeces?) got new FAQs today.<br /><br />Who got a big boost in power today?<br /><br />That guy (above).<br /><br />Who else got a big boost in power today?<br /><br />This guy (below).<br /><br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TTDj87R6qFI/AAAAAAAAASw/xelH-9VrXEg/s1600/DWcml.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TTDj87R6qFI/AAAAAAAAASw/xelH-9VrXEg/s320/DWcml.jpg" alt="" id="BLOGGER_PHOTO_ID_5562196175647058002" border="0" /></a><span style="font-size:78%;">another image shamelessly pulled from the interwebs at <a href="http://bloodofkittens.com/prodigalsonhobbyblog/">Prodigal Son Hobby Blog</a></span><br /></div><br /><br />So just in case you are the one guy out there currently habitating under a large lithic object, let me explain.<br /><br />The new FAQs from GW, found <a href="http://www.games-workshop.com/gws/content/article.jsp?categoryId=600005&pIndex=1&aId=3400019&multiPageMode=true&start=2">HERE</a>, not only cleared up some questions that crop up in the game, but <span style="font-style: italic;">actually altered some of the older codexes rules</span>!!!<br /><br />That's right. Dark Angels and Black Templars, who have been living for years with substandard equipment, had said equipment updated to be in-line with more modern versions.<br /><br />Storm Shields that give a 3++ save.<br />Cyclone Missile Launchers that shoot twice.<br />Updated Power of the Machine Spirits.<br />Drop Pods with BS 4.<br />And (probably) a few other tweaks along those lines.<br /><br /><br />Now, you might be asking yourself, "MJ;-), what does this <span style="font-style: italic;">really</span> mean?"<br /><br />Good question.<br /><br />For me, it is not so much the boost in power for those older codexes, to be similar to their other brothers. No. What this is to me is a fairly drastic departure in the FAQ world for GW.<br /><br />See, up until now, FAQs simply fixed typos ("errata") and cleared up confusing situations ("FAQs").<br /><br />These new FAQs now add a third category of "update." They add "AMENDMENTS." Amendments being actual changes to the rules, stats, and etc. in a codex.<br /><br /><br />Personally, I'm most excited about this addition to the FAQ line. As far as I'm concerned, my one comment to Games Workshop right now would be "Its About TIME!!!" This is the kind of thing a FAQ <span style="font-style: italic;">should</span> be used for. Seriously. It alleviates the "issues" that crop up over the course of 6 to 10 years between a single army's codex editions.<br /><br />KUDOS TO YOU, GAMES WORKSHOP! Kudos!<br /><br />So to all you Deathwing players (and Black Templar players) out there - Kudos TO YOU ALSO for sticking it out so long. Enjoy these new additions to your games. <br /><br /><span style="font-size:85%;">Particularly because you all know that when a new Dark Angels codex comes along, terminators will be more expensive, and Belial will probably be in the 250+ point range.<br /></span>MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com6tag:blogger.com,1999:blog-2208513249131702113.post-412255981610439822011-01-13T08:00:00.007-05:002011-01-13T08:00:03.249-05:00MJ;-) Project Log: New Objective Markers<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TS5VWlbhy0I/AAAAAAAAASg/oW4dGYYNUGA/s1600/PP.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 203px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TS5VWlbhy0I/AAAAAAAAASg/oW4dGYYNUGA/s320/PP.jpg" alt="" id="BLOGGER_PHOTO_ID_5561476436342197058" border="0" /></a><span style="font-size:78%;">image from <a href="http://privateerpress.com/">Privateer Press</a><br /></span></div><br /><br />Having just posted some <a href="http://deletedfromimperialrecords.blogspot.com/2011/01/hello-2011.html">hopes and dreams for 2011</a>, the first thing I do is something NOT on that list. Go figure. . .<br /><br />I've been using some relatively flat objective markers during the lifespan of v5 40k. Poker chips, poker chips with some emblems on them, but in the end, flat and kind of boring. <br /><br />I've <span style="font-style: italic;">wanted</span> to do something more 3-D, just never really got struck fancy by anything in particular. The <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440176a&prodId=prod1690064&rootCatGameStyle=">DEAD MARINES</a> Games Workshop put out are OK looking, but really seem to go with a power armor force of some kind or another.<br /><br />Finally, while playing some Warmachine/Hordes, I was struck by the models for <a href="http://privateerpress.com/hordes/gallery/circle-orboros/units/shifting-stones">SHIFTING STONES</a> for the Hordes faction Circle Orboros. The picture at the top of this post is from the Privateer Press website's Circle Orboros gallery.<br /><br />Very cool looking. The best part was that they aren't thematically pegged to one particular 40k army. They could just as easily be Chaotic, Eldar, Power Armored, or even simple "Imperial."<br /><br />Perfect.<br /><br />They are typically $12 for a blister of three, but your standard internet discount brings a package down to the $9 range. So for under $20, I had 6 of these bad boys.<br /><br />The shifting stones come with 30mm bases. Although not a written rule per se, most of the 40k world seems to agree that 40mm is a good size for an objective marker. So I fished out some spare 40mm Privateer Press bases I had. I like them better than the GW ones simply because of the rounded edge and the indented surface (which makes for better flocking/basing). After mounting them to their bases with some cheap <a href="http://www.grainger.com/Grainger/PC-PRODUCTS-Putty-4AUX2">TWO-PART PLUMBING EPOXY PUTTY</a>, I set to work on them.<br /><br />The stones are not all that large, so I didn't bother with spray priming them. I simply started in with my initial basecoat. I painted them in my typical stone fashion - basecoat dark gray, heavy dry brush of medium gray, and light dry brush of light gray.<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TS5VS_buPXI/AAAAAAAAASY/ssPb3riudGI/s1600/six.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 218px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TS5VS_buPXI/AAAAAAAAASY/ssPb3riudGI/s320/six.jpg" alt="" id="BLOGGER_PHOTO_ID_5561476374602857842" border="0" /></a><br />I wanted them to have a splash of color to them, but didn't want to replicate the glowing green effect shown on the Privateer Press site (see pic at top). So I simply washed them with six different colors (badab black, gryphone sepia, baal red, thraka green, leviathan purple, and asurmen blue). I didn't worry about being all careful with the wash, I just slapped it into the four sides of the bottom section and top section for the six markers.<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TS5VMDwbsbI/AAAAAAAAASQ/AaYT0yFBph0/s1600/one.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 304px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TS5VMDwbsbI/AAAAAAAAASQ/AaYT0yFBph0/s320/one.jpg" alt="" id="BLOGGER_PHOTO_ID_5561476255504380338" border="0" /></a><br /><br />Time-wise, all six took me about 2 hours. Although I did have to split it up over two nights because after the three colors and the wash (night 1, 1.5 hrs), I had to let the wash dry before going back with a light dry brush of light gray (night 2, 0.5 hrs).<br /><br />Not bad IMO. I like them, and can't wait to get them out on the tabletop for some bloody fighting over. Hopefully they'll bring me some good luck!<br /><br />And if you're wondering, when I was snapping a few pics of the markers, my son and his monster truck wanted in on the action. So here you go. . .<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TS5VEW8PI6I/AAAAAAAAASI/wWrTunmJQSM/s1600/group.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TS5VEW8PI6I/AAAAAAAAASI/wWrTunmJQSM/s320/group.jpg" alt="" id="BLOGGER_PHOTO_ID_5561476123215209378" border="0" /></a>MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com5tag:blogger.com,1999:blog-2208513249131702113.post-59393503463403336882011-01-11T10:05:00.003-05:002011-01-11T10:13:04.143-05:00Scratch-Built Thunderhawk Kit for sale<a href="http://www.tralfazsolutions.com/Warlord/100_1697_resize.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 428px; DISPLAY: block; HEIGHT: 269px; CURSOR: hand" border="0" alt="" src="http://www.tralfazsolutions.com/Warlord/100_1697_resize.jpg" /></a>Last year I scratch-built a bunch of kits for Thunderhawks. After all was said and done I have one kit left over. I figured I'd see if anyone was interested here before trying other locations.<br /><br />The kit will be unassembled. The pictures show an assembled kit. The kit will be a pack of cut and etched acrylic pieces in both 0.08" and 0.22" thicknesses, acrylic tubes to make the turbo laser, and custom resin pieces to make the engines. It does not come with any GW weapons so you'll need to supply the wing weapons, the front sponson weapons, and the upper adjustable wing weapons.<br /><br /><br /><div><a href="http://www.tralfazsolutions.com/Warlord/100_1621_resize.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 448px; DISPLAY: block; HEIGHT: 251px; CURSOR: hand" border="0" alt="" src="http://www.tralfazsolutions.com/Warlord/100_1621_resize.jpg" /></a> </div><div>Many more pictures and more details <a href="http://apocalypse40k.com/index.php?/topic/353-scratch-built-flat-packed-unassembled-thunderhawk-kit/">here</a>.</div><div> </div><div>Please send a PM if interested. Thanks!<br /></div><div>Matt</div>MattPhttp://www.blogger.com/profile/00299907669541706642noreply@blogger.com4tag:blogger.com,1999:blog-2208513249131702113.post-60015404116930975222011-01-10T10:09:00.008-05:002011-01-10T10:56:55.071-05:00Hello, 2011...<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TSsrgVVnA8I/AAAAAAAAASA/uJrWC8cWQr4/s1600/chaosspacemarines.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 256px; height: 320px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TSsrgVVnA8I/AAAAAAAAASA/uJrWC8cWQr4/s320/chaosspacemarines.jpg" alt="" id="BLOGGER_PHOTO_ID_5560585999402599362" border="0" /></a><br />Despite my <a href="http://deletedfromimperialrecords.blogspot.com/2010/11/time-to-get-this-party-started.html">vow to post at least 3 times a week</a>, I intentionally took the holiday season off from posting. Bonus is my birthday is on the 8th of January (R.I.P. Elvis), so the "holiday season" gets an extra week in my world.<br /><br />But now its time to get back to the grind. Back to my 12-step program.<br /><br />First up for 2011, lay out some goals. You can call them New Year's Resolutions if you'd like.<br /><br />When it comes to 40k, I'm a bit of a scatterbrain. I plan one project while working on another while neglecting at least 3 more. So many things to do, so little time to do them. So this year, rather than just letting the Year of 40k "happen," I want to take a more direct and concerted approach. So here's a few of the things I hope to achieve in 2011.<br /><br /><br /><span style="font-weight: bold; color: rgb(102, 255, 255);">SPACE WOLVES</span><br /><br />I've been working on my <a href="http://deletedfromimperialrecords.blogspot.com/search/label/Wolfwing">Logan's Hunters</a> project off-and-on in 2010. For 2011, I have three goals I'd like to achieve with the Warriors of Fenris.<br /><ol><li>Finish the Logan's Hunters Terminator project. 3 Squads, 2 Land Raiders, and 3 Dreadnoughts remaining to complete that task. Its all in hand, all assembled, and all primed. All I need to do is paint them.</li><li>Expand the Logan's Hunters project beyond this initial stage. Yup, that's right, expand this army. I'm sure such expansion will involve a number of posts here at DFIR. So if you're a Wolf fan, stay tuned.</li><li>Assemble and Paint my <a href="http://deletedfromimperialrecords.blogspot.com/search/label/Thunderhawk">Eclipse-Pattern Thunderhawk</a>. I'll admit, I'm a bit scared by this project. Its a tad overwhelming looking, but I think once I get down to it, it will be much easier than I'm anticipating. Wish me luck with this one!</li></ol><br /><span style="font-weight: bold; color: rgb(102, 255, 153);">DEATHGUARD CSM</span><br /><br />My Deathguard army has really come together in 2010. LOTS of progress on this army. So there's not all that much left to do. But there are at least a couple things.<br /><br /><ol><li>Plague Tower. With my <a href="http://deletedfromimperialrecords.blogspot.com/search/label/Plaguereaper">Plaguereaper</a> completed, its now time to turn my attention to making a Plague Tower for my Deathguard force. Don't ask me why, but I am just not a fan of the existing Plague Tower concepts. I do not like the fantasy-style "wooden wheeled siege tower" nor do I like the leering faces on the front concept. Actually, you can ask me why. Its because I think those look silly for a far futuristic war machine of utter destruction. Hence, my Plague Tower will be more mechanized. The base chassis for the model will be a Baneblade, but from there, I'm still toying with a few other ideas. One is to scratch-build the tower part of the model; the other is to use something existing - maybe a Bastion or some Cities of Death panels. I guess we'll see in good time...</li><li>Daemon Princes. I've recently picked up an off-brand Daemon Prince from Troll Forged miniatures. Specifically "Demon Lord 2" from <a href="http://trollforged.com/shelf_fantasy_Demon_Lord.html">THIS LINK</a>. I got him with the wings option, and also with an alternate head. So this bad-boy needs some construction (actually began last night) and painting. Related to this, my <a href="http://www.ultraforgeminiatures.com/?page_id=34">Ultraforge Plaguedemon</a> is already painted and has seen some action on the tabletop. But he needs wings. Not sure if I'll pick up some pre-fab wings from somewhere or try to scratch-build my own. We'll see. In both cases, I want to magnetize the wings for easier transportation purposes.</li></ol><br /><span style="font-weight: bold; color: rgb(204, 0, 0);">MISCELLANEOUS</span><br /><br />This isn't everything I plan to do this year. Partly because of my aforementioned scatterbrain predicament. I'm sure there's projects that will creep up during the year. If I had to guess...<br /><br /><ol><li>Eldar. I don't think I can go the whole year without giving my Eldar some love. I have 3 War Walkers built and primed that need to be painted. I also have 10 Wraithguard in their blister packs that need some attention.</li><li>Emperor's Children. I'm still contemplating an Emperor's Children project. It is "medium-to-low" on the priority list, though, so there's no guarantee that it'll happen in 2011.<br /></li><li>Warmachine & Hordes. Having spent the Summer of 2010 playing "Warmahordes," I'm feeling the need to get back to that game some (those games, technically). I'm actually in the process of weeding my Legion of Everblight hordes army down a taste, with the intent that what's left will be easier to tackle painting wise. I also have a handful more Bane Thralls to paint for my Cryx army - six got painted for an event this summer, which leaves me with 4 regulars plus a Standard Bearer and Officer to paint.</li><li>DFIR Resident MikeT. [Yes, Mike, I'm calling you out.] ;-) I hope to get MikeT to post something to this blog. This may prove to be the hardest of my New Year's Resolutions, though... (just kidding, it will only be a tad difficult...).</li><li>COMPLETE a league. All too often, I join a league, only to be called out into the field for an extended time. To date, I don't think I've ever officially completed a league. My goal is to complete at least one such endeavor this year.<br /></li></ol><br />So there we have it. Some - maybe even too many - goals for my 40k life in 2011. Much of this will be used as cannon fodder for this blog, so if you're really interested in seeing something from my list in particular, comment below and I'll see if I can make it a tad higher on the priority list.<br /><br />So until next time, keep the Ni-Cd batteries in your Power Swords fully charged.MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com1tag:blogger.com,1999:blog-2208513249131702113.post-83935639272043245532010-12-17T09:52:00.004-05:002010-12-17T10:05:59.021-05:00Eldar List Build<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TQt5hSTlHII/AAAAAAAAAR0/5KLn0Zm6-kQ/s1600/Eldar%2B-%2BOld%2BSocks.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 256px; height: 320px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TQt5hSTlHII/AAAAAAAAAR0/5KLn0Zm6-kQ/s320/Eldar%2B-%2BOld%2BSocks.jpg" alt="" id="BLOGGER_PHOTO_ID_5551664578420874370" border="0" /></a><br />I'd like to try something different today. Instead of me getting on a soapbox or pulpit, I'd like to hear from the followers and RSS Readers of this blog. Especially you Eldar players.<br /><br /><span style="font-weight: bold; color: rgb(255, 255, 0);font-size:130%;" >I Challenge Thee to an Foot-Eldar List Building Exercise!</span><br /><br /><br />OK, so here's the deal. Create a 1,000 and/or 1,500 point Eldar List(s) that includes NO tanks. Yes, good ol' fashioned FOOT'DAR (as the interwebs has so graciously deemed to name it). Put a summary of the list below in the Comment Section - don't worry about all the nitty gritty details, just list what the unit is, how many in it, and any paid-for upgrades.<br /><br />Here's an example<br /><br />Seer - Spear, RoWard, Doom<br />Aspect A (10) - Exarch, Exarch Weapon, Exarch Skill<br />Guardians (16) - Warlock, starcannon<br />Jetbikes (3) - shucannon<br />Aspect B (6) - Exarch, Exarch Skill, Exarch Skill<br /><br /><br />If there are enough responses, then I will compile them in a future post or two and discuss them. I may even be able to create a competition out of it, but we'll see how the response is first... ;-)<br /><br />There we have it for today. A short one. But hopefully it will be fun for those who post something. TGIF!MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com7tag:blogger.com,1999:blog-2208513249131702113.post-37845883932195984582010-12-14T09:09:00.007-05:002010-12-14T09:34:03.263-05:00MJ;-) Project Log: Deathguard Terminator Lord/Sorcerer<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TQd7-eQzU1I/AAAAAAAAARY/o47ge9xaWkE/s1600/DG%2BLord%2BFront.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 223px; height: 320px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TQd7-eQzU1I/AAAAAAAAARY/o47ge9xaWkE/s320/DG%2BLord%2BFront.jpg" alt="" id="BLOGGER_PHOTO_ID_5550541378963067730" border="0" /></a><br />Personal Confession. I am NOT a converter. But what I AM, is a Kitbasher.<br /><br />"What's the difference" you ask?<br /><br />Converters are the types that can take something and add-to or alter it through the use of scratch items - sculpting epoxy, plasticard and plastic rods, cardstock, etc.<br /><br />Kitbashers are the types that can combine pieces from different kits into a single model.<br /><br />So today's topic is how I recently kitbashed a Deathguard Terminator Lord/Sorcerer. The inspiration comes from the existing GW Typhus model. What I wanted was a similar looking figure, but for use as a standard Lord or Sorcerer. <br /><br />Oh yeah, and my apologies for the horrible pictures. Not only am I not a converter, but I'm also NOT a photographer...<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TQd7uU58fAI/AAAAAAAAARI/09CB612yaZs/s1600/DG%2BLord%2BPileOBits.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 186px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TQd7uU58fAI/AAAAAAAAARI/09CB612yaZs/s320/DG%2BLord%2BPileOBits.jpg" alt="" id="BLOGGER_PHOTO_ID_5550541101573372930" border="0" /></a><br />Here we have a literal pile of bits. There's a mix of Chaos Terminator Lord bits, some standard Chaos Terminator bits, a few odds and ends - mostly from the WHFB Zombies sprue, and the coup de grace - a <a href="http://www.forgeworld.co.uk/Warhammer-40000/Chaos/VEHICLES_INFANTRY_AND_ACCESSORIES/DEATH-GUARD-TERMINATOR-CONVERSION-SET.html">Forgeworld Deathguard Terminator Torso and Shoulder Pads</a>. Ultimately, I did not use all of the bits shown, but I did use most of them.<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TQd7hT3T1iI/AAAAAAAAARA/TpcfmrQ8qKw/s1600/DG%2BLord%2BTakingShape.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 311px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TQd7hT3T1iI/AAAAAAAAARA/TpcfmrQ8qKw/s320/DG%2BLord%2BTakingShape.jpg" alt="" id="BLOGGER_PHOTO_ID_5550540877955585570" border="0" /></a><br />Here we have the Deathguard Lord taking shape. I glued the Chaos Terminator Lord's scenic base and also used some 2-part plumbing putty to bulk it out a tad. After all, as a Chaos Lord, the guy certainly needs something epic to stand upon.<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TQd7UvL0XRI/AAAAAAAAAQ4/1DG2jVrAWko/s1600/DG%2BLord%2BDaemonWeapon.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 232px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TQd7UvL0XRI/AAAAAAAAAQ4/1DG2jVrAWko/s320/DG%2BLord%2BDaemonWeapon.jpg" alt="" id="BLOGGER_PHOTO_ID_5550540661951061266" border="0" /></a><br />One of my most extensive Kitbashes to date is the Lord's Daemon Weapon. This one arm and single weapon took bits from five different kits. The most stressing part of this, but by no means was it "hard" to do, was cutting the Terminator Power Mace and hand off at the wrist so that the sorcerer's staff and hand bit would join seamlessly. Mission accomplished. So anyway, with a Terminator Arm, Sorcerer's Staff, Scythe blade from a Zombie sprue, a Possessed hook bit, and a few spikey things from who knows where, I <a href="http://deletedfromimperialrecords.blogspot.com/2010/11/lets-get-ready-to-rumble-glue-vs-weld.html">welded</a> all these things together to form a very Typhus-like Daemon Weapon.<br /><br /><br />In the end, I used my tried and true <a href="http://deletedfromimperialrecords.blogspot.com/2010/03/painting-lazy-mans-way-drybrush-wash.html">Lazy Man's Painting Method</a> to give this guy some un-life. At some point, I hope to create a banner for his banner pole. Speaking of which, using mostly Zombie bits, the banner pole features some rotting carcasses/skeletons hanging from the crossbar. Good Nurgle Lord, Good Nurgle Lord... <br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TQd8C2hoc1I/AAAAAAAAARg/tNSCF55zB04/s1600/DG%2BLord%2BFront-oblique.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 226px; height: 320px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TQd8C2hoc1I/AAAAAAAAARg/tNSCF55zB04/s320/DG%2BLord%2BFront-oblique.jpg" alt="" id="BLOGGER_PHOTO_ID_5550541454195585874" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TQd75kH7RII/AAAAAAAAARQ/5L07MZc0Ico/s1600/DG%2BLord%2BBack.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 258px; height: 320px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TQd75kH7RII/AAAAAAAAARQ/5L07MZc0Ico/s320/DG%2BLord%2BBack.jpg" alt="" id="BLOGGER_PHOTO_ID_5550541294637106306" border="0" /></a><br /><br /><br /><br />Again, sorry for the poor pictures, but eh, what can I do...MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com4tag:blogger.com,1999:blog-2208513249131702113.post-61335350500743463162010-12-12T20:40:00.012-05:002010-12-12T22:30:15.001-05:00Toys for Tots 40k Charity Tournament - SUCCESS!<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TQV6TpkiWDI/AAAAAAAAAQA/WqpQo2m-ty0/s1600/DSC_0113.JPG"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 212px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TQV6TpkiWDI/AAAAAAAAAQA/WqpQo2m-ty0/s320/DSC_0113.JPG" alt="" id="BLOGGER_PHOTO_ID_5549976593799206962" border="0" /></a><br />A week ago, I ran what we hope is "<a href="http://deletedfromimperialrecords.blogspot.com/2010/11/update-toys-for-tots-warhammer-40000.html">The 1st Annual Toys for Tots Warhammer 40,000 Charity Tournament</a>." Planning is already underway for "The Second Annual..." event in 2011.<br /><br />Turns out, a few other locations also held charitable events that weekend. So we'll see how that impacted our results below. Gamers' Armory in Cary held an event, and <a href="http://www.scifigenre.com/">SciFi Genre</a> in Durham extended their help by acting almost as a Brother Event where toys were collected and added to the donations from the event I ran at <a href="http://www.allfunngames.com/">All Fun & Games</a> in Apex. It is rumored that a store in Southern Pines also (independently) held a Toys for Tots charity event. Research is underway in regards to this rumor... Stay tuned for additional details to come...<br /><br />The opening image of this post shows most of the donations to Toys for Tots received at the event at All Fun & Games. Three additional items were donated after that picture was taken, bringing the number of donations at the AF&G event to 26 items! Not bad for only 6 participants... What is surprising is the number of non-participant donations we received. All Fun & Games donated several games, which is greatly appreciated! 40k gamers who could not attend the event also stopped by, or sent family members, with toy donations. And a number of AF&G customers who saw what was going on proceeded to purchase items for donations along with the items they initially came to the store to get. That was phenomenal - there may have been six participants (plus myself) at the event, but we likely received donations from well over a dozen sources all combined.<br />The AF&G event ultimately consisted of six players, with what I'm going to say is probably one of the strangest list of armies present at a tournament that I've ever seen:<br /><br /><ul><li>TWO Necron armies</li><li>TWO Daemonhunters armies</li><li>One CSM Undivided</li><li>One Tyranids</li></ul><br />If you'll recall from <a href="http://deletedfromimperialrecords.blogspot.com/2010/11/update-toys-for-tots-warhammer-40000.html">THIS POST</a>, the missions used in this event were basically home-made, but followed the recent trend at events where a series of tiebreakers are listed, pretty-much eliminating any "Draw" results. The three primary win conditions were alternately the three main scenario types in the 40k v5 rulebook. Although I did alter the objective-capturing-based missions to dictate where the objectives would be ultimately placed for each game. All three of the secondary conditions (1st Tiebreaker) were largely updates to old rules - capturing Terrain Features, Table Quarters, and Moving into the Enemy Deployment Zone (Recon). The Tertiary objective (2nd and Final Tiebreaker) was Victory Points - yet another homage to the 4th edition missions. VPs followed the system laid out in the current rulebook (pg. 108) but differed only in that a player won this condition if they scored even 0.5 points more than their opponent.<br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TQWQO7TTrKI/AAAAAAAAAQY/LkGsJ3-FfVg/s1600/DSC_0095.JPG"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 212px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TQWQO7TTrKI/AAAAAAAAAQY/LkGsJ3-FfVg/s320/DSC_0095.JPG" alt="" id="BLOGGER_PHOTO_ID_5550000701915245730" border="0" /></a><span style="font-size:78%;">Daemonhunters and Necrons Battle Over 5 Objectives<br /></span></div><br />Following a tiered-scoring system for the win conditions, a possible 60 points was available for Battle Points (3 wins on primary conditions).<br /><br />Sportsmanship was scored as well, similar to the Battle Points just discussed. Sportsmanship was scored each round by opponent with bonus voting at the end of the day - the third round report form also asked players to list "their favorite opponent of the day." Sportsmanship was scored on a similar scale to BPs, so 60 sportsmanship points would be a perfect score.<br /><br />In the end, we crowned the three following winners:<br /><br />Best Overall - Todd Craig, Tyranids<br /><br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TQWQ5eB_pKI/AAAAAAAAAQg/-11GqAfAzBo/s1600/DSC_0106.JPG"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 212px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TQWQ5eB_pKI/AAAAAAAAAQg/-11GqAfAzBo/s320/DSC_0106.JPG" alt="" id="BLOGGER_PHOTO_ID_5550001432792376482" border="0" /></a><span style="font-size:78%;">Hive Fleet Craig Fans-Out on the Offensive<br /></span></div><br /><br />The Overall Winner of the event was Todd Craig, or should I say Hive Fleet Craig! Craig wasn't pulling any fancy schmancy hooligans. No, Todd fielded a straight-up Tyranid force of some Monstrous Creatures backed by a handful of Genestealer units. Todd helped show that the Tyranid codex is still a punishing opponent to deal with - that whole "brick to the face" thing often hurting...<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TQV9yLH0nTI/AAAAAAAAAQQ/PohhxYiQePU/s1600/DSC_0096.JPG"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 212px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TQV9yLH0nTI/AAAAAAAAAQQ/PohhxYiQePU/s320/DSC_0096.JPG" alt="" id="BLOGGER_PHOTO_ID_5549980416736533810" border="0" /></a><br />Best Sportsman - Barry Wilson, Necrons<br /><br />Compared to some of us, Barry is a relative newcomer to the game of 40k. However, his Necron force is well though-out, and can deliver on a number of battlefield situations simultaneously.<br /><br />Best General - Randall Elmore, Chaos Space Marines<br /><br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TQWSZqy4bVI/AAAAAAAAAQo/RMBzQx81nyw/s1600/DSC_0110.JPG"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 212px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TQWSZqy4bVI/AAAAAAAAAQo/RMBzQx81nyw/s320/DSC_0110.JPG" alt="" id="BLOGGER_PHOTO_ID_5550003085486091602" border="0" /></a><span style="font-size:78%;">Sons of Malice CSM Grab Center Field Early-On, and Never Let Go.<br /></span></div><br />So in all, we had a great day. Participants were very giving with their donations, and many other folks - gamers who couldn't make the event and strangers at the store who saw what was happening and contributed toys on their own - gave to this worthy cause as well.<br /><br />Above, I eluded to the "Brother Event" at SciFi Genre in Durham. A Shadow Agent of mine, who goes by the handle Russ, attended the 40k tournament in Durham, challenging participants there to donate toys to be included with the items from the AF&G event.<br /><br />Fifteen toys and games were donated at that event! Combined with the 26 at AF&G, our concerted efforts raised <span style="font-weight: bold; font-style: italic;">OVER 40 TOY DONATIONS FOR TOYS FOR TOTS!!!!</span><br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TQV6osUt1vI/AAAAAAAAAQI/zYXQYDrFd7U/s1600/SciFi%2BDurham%2BHaul.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TQV6osUt1vI/AAAAAAAAAQI/zYXQYDrFd7U/s320/SciFi%2BDurham%2BHaul.jpg" alt="" id="BLOGGER_PHOTO_ID_5549976955315410674" border="0" /></a><span style="font-size:85%;"><span style="font-size:78%;"><a href="http://www.scifigenre.com/store/index.aspx">SciFi Genre</a> Toy Donations - THANKS GUYS!!!</span><br /></span></div><br /><br />So, in the end, a lot of people had a great day of playing Warhammer 40,000. And they plus a number of other individuals managed to collect 41 toys and games for the Toys for Tots charity here in the Triangle.<br /><br />THANK YOU ALL!!!! Keep an eye out for next year's event - likely to be held the 2nd Saturday in December. We hope to round up the other local area stores and see how many are willing to host events for this worthy cause!MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com0tag:blogger.com,1999:blog-2208513249131702113.post-80826903230523064902010-12-09T10:58:00.007-05:002010-12-09T11:46:48.480-05:00Scenery Review: Temple of Skulls, Arcane Ruins, and Urban Barricades<a href="http://lh6.ggpht.com/_qS5NwiBEp6o/TP18H1NVsWI/AAAAAAAAAb4/dtPF1i4DXo4/s800/100_1965.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 208px; CURSOR: hand" border="0" alt="" src="http://lh6.ggpht.com/_qS5NwiBEp6o/TP18H1NVsWI/AAAAAAAAAb4/dtPF1i4DXo4/s800/100_1965.JPG" /></a> Boy, it sure has been a while since I've posted here. Lot's of medical issues, plus a couple of secret projects that I'm not ready to make public yet. Big thanks to MJ for keeping the home fires burning!<br /><br />For some reason I got it in my mind recently to spend some money on the scenery that GW has been putting out recently. I'm a <strong>HUGE</strong> fan of the <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440312a&prodId=prod1095502">Moonscape</a> and a firm believer that every single 40k player should own at least one set. (I have two!) The Planetscape-specific version fell a little flat due to the weird decision to use vac-forming instead of injection molding like the Moonscape, but the original is still available and awesome.<br /><br />So, thanks to a gift certificate to <a href="http://www.thewarstore.com/">The War Store</a>, I got my hands on <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440008a&prodId=prod2120011">The Temple of Skulls</a>. It is really, really cool.<br /><br />It is marketed as a Fantasy Battle terrain piece, which doesn't make much sense to me. Yes, it has more skulls and less guns, but it is pretty impractical in a game of Fantasy Battle. Only skirmishers, monsters, and individual characters have any chance of making it onto the thing without falling over. The slope on the side is very steep.<br /><br /><br /><a href="http://lh4.ggpht.com/_qS5NwiBEp6o/TP1MqFFS8uI/AAAAAAAAAbU/Z3DSsu037R0/s800/100_1966.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 267px; CURSOR: hand" border="0" alt="" src="http://lh4.ggpht.com/_qS5NwiBEp6o/TP1MqFFS8uI/AAAAAAAAAbU/Z3DSsu037R0/s800/100_1966.JPG" /></a> It comes in a large box around the size of a starter army set. The base is one single piece and it comes with a great "skull and column" sprue for the three upright skulls and the two columns. I've painted mine in a rough limestone style that I can't keep myself from using. (I think I'll be painting the opposite side of my three 2'x4' table toppers in a similar fashion so they all match.)<br /><br />The most impressive thing about the Temple is how sturdy it is. Years ago this would have been so flimsy that you wouldn't have been able to put a dragon or Land Raider on the top of it without risking permanent damage. Now, you could safely stand on it. See the following picture of the underside.<br /><br /><br /><p><a href="http://lh6.ggpht.com/_qS5NwiBEp6o/TP1MsGh0-DI/AAAAAAAAAbY/gZpLep-fVm4/s800/100_1967.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 267px; CURSOR: hand" border="0" alt="" src="http://lh6.ggpht.com/_qS5NwiBEp6o/TP1MsGh0-DI/AAAAAAAAAbY/gZpLep-fVm4/s800/100_1967.JPG" /></a> It obviously was made as a proof of concept for the design process which made the Realm of Battle boards a possibility. I'm fairly certain if the RoB had kept its rumored $200 price point that a great many more would have sold. If I could have received the internet's normal discount I'm pretty sure that I would have one by now. Having two would have made my in-house Apocalypse game setup much easier, but there's no way I'm dropping that much on it.</p><p>I was so pleased with the Temple of Skulls that I picked up the <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440008a&prodId=prod1095518">Arcane Ruins </a>set as well. This is another set that will be very difficult to use in a game of Fantasy Battle, in which case it will probably just be impassible to any ranked unit. See below for the 'assembled' version.<br /><br /><a href="http://lh5.ggpht.com/_qS5NwiBEp6o/TP19woit9SI/AAAAAAAAAcI/YSG3H9nVnr4/s800/100_1963.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 373px; CURSOR: hand" border="0" alt="" src="http://lh5.ggpht.com/_qS5NwiBEp6o/TP19woit9SI/AAAAAAAAAcI/YSG3H9nVnr4/s800/100_1963.JPG" /></a> Of course, it is a <em>ruin</em> by name and looks even better knocked over.<br /><br /><a href="http://lh3.ggpht.com/_qS5NwiBEp6o/TP1MjY3EVnI/AAAAAAAAAbM/amIpbga2fOc/s800/100_1964.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 267px; CURSOR: hand" border="0" alt="" src="http://lh3.ggpht.com/_qS5NwiBEp6o/TP1MjY3EVnI/AAAAAAAAAbM/amIpbga2fOc/s800/100_1964.JPG" /></a> I've been planning to make a skull-themed table for a while, inspired by the recent battlefields featured in a few recent White Dwarf reports. The Isle of Blood was particularly nasty looking. One of the great and unmentioned things about the Arcane Ruins is that it comes with way more skulls than you could ever use on the piece itself. Below is what I had left over, perfect to be used on my project to tie everything together. That's a lot of skulls!<br /><br /><a href="http://lh3.ggpht.com/_qS5NwiBEp6o/TP1MvonbccI/AAAAAAAAAcA/o6LkcCbNzs8/s800/100_1968.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 313px; CURSOR: hand" border="0" alt="" src="http://lh3.ggpht.com/_qS5NwiBEp6o/TP1MvonbccI/AAAAAAAAAcA/o6LkcCbNzs8/s800/100_1968.JPG" /></a> Even more delighted, I decided to spring for the <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440312a&prodId=prod1095505">Urban Barricades</a> set. As you can see below, you get six barricades in the set. I have the unfortunately-discontinued Sandbags set which came pre-painted (looks like a single coat and drybrush) and flocked. I think it is some sort of light resin. This set is also resin, but unpainted. It has a much higher level of detail, though, including a crashed Space Marine bike. Unlike pretty much everything else mentioned in this review, these really need painted before use, especially the one with the bike. There are a wide variety of textures and they don't look very good in the default grey resin.<br /><br /><a href="http://lh5.ggpht.com/_qS5NwiBEp6o/TP1MbFpL2VI/AAAAAAAAAbw/TiXSX2zl1l8/s800/100_1962.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 110px; CURSOR: hand" border="0" alt="" src="http://lh5.ggpht.com/_qS5NwiBEp6o/TP1MbFpL2VI/AAAAAAAAAbw/TiXSX2zl1l8/s800/100_1962.JPG" /></a> I painted the bike in a non-descript color, added some metallics and rust here and there, and now they look great.</p><p>So, to cut to the rankings: (With a Moonscape at a 10/10.)</p><ul><li>Temple of Skulls: 8. Less useful as a Fantasy Battle terrain piece, but very, very sturdy and nicely detailed.</li><li>Arcane Ruins: 7. Not as nicely detailed as the Temple, but the abundance of extra skull bits helps a lot.</li><li>Urban Barricades: 7. Nice off-the-shelf, impressive if painted.</li></ul><p>For the money, the Moonscape is still the best bet. Every player needs a set, and the price is low enough that everyone should have one. If you are thinking about a second Bastion, I'd recommend the Temple of Skulls instead. It might make a good, albeit small Landing Platform (if protected by chaos magics, that is).</p><p>Next time, notes about joining in the <em>Biggest Apocalypse Game in the World</em>!</p>MattPhttp://www.blogger.com/profile/00299907669541706642noreply@blogger.com1tag:blogger.com,1999:blog-2208513249131702113.post-83418209520852346652010-12-03T13:56:00.014-05:002010-12-03T15:28:35.342-05:00MJ;-) Project Log: Logan's Hunters, Logan and Njal<div style="text-align: left;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TPk9hqd3_3I/AAAAAAAAAPI/t1ml581ZO78/s1600/Logan%2B01.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 295px; height: 222px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TPk9hqd3_3I/AAAAAAAAAPI/t1ml581ZO78/s320/Logan%2B01.jpg" alt="" id="BLOGGER_PHOTO_ID_5546532064628047730" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TPk-WQnDf1I/AAAAAAAAAPo/RHvwQ1aKlfM/s1600/Njal%2B01.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 222px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TPk-WQnDf1I/AAAAAAAAAPo/RHvwQ1aKlfM/s320/Njal%2B01.jpg" alt="" id="BLOGGER_PHOTO_ID_5546532968220294994" border="0" /></a><br /></div><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Hmmmm... Looks like a week has (almost) passed me by, and no updates to the blog.<br /><br />Epic Fail on the <a href="http://deletedfromimperialrecords.blogspot.com/2010/11/time-to-get-this-party-started.html">12 step program</a>.<br /><br />In my defense, its been a busy week. Work has had me slammed, there's been a death in my family, AND I'm gearing up to run a <a href="http://deletedfromimperialrecords.blogspot.com/2010/11/update-toys-for-tots-warhammer-40000.html">TOYS FOR TOTS</a> 40k tournament tomorrow.<br /><br /><br /><br /><div style="text-align: right;"><br /></div>A few weeks ago, I managed to finish <a href="http://deletedfromimperialrecords.blogspot.com/2010/11/mj-project-log-logans-hunters-squad-2.html">SQUAD 2</a> for my <a href="http://deletedfromimperialrecords.blogspot.com/search/label/Wolfwing">LOGAN'S HUNTERS</a> army.<br /><br />At pretty much the same time, I painted my two characters - Logan Grimnar, and Njal Stormcaller.<br /><br />So today, I'll post up some pictures of these bad asses!<br /><br />They say a picture is worth a thousand words, so given my time constraints today, I think I'll just let the pictures do (most of) the talking.<br /><br /><div style="text-align: left;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TPk91E_wf1I/AAAAAAAAAPY/EP4MyWDNF_0/s1600/Logan%2B02.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 320px; height: 265px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TPk91E_wf1I/AAAAAAAAAPY/EP4MyWDNF_0/s320/Logan%2B02.jpg" alt="" id="BLOGGER_PHOTO_ID_5546532398166998866" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TPk-AmL8dII/AAAAAAAAAPg/KYrSW004GR4/s1600/Logan%2B03.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 304px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TPk-AmL8dII/AAAAAAAAAPg/KYrSW004GR4/s320/Logan%2B03.jpg" alt="" id="BLOGGER_PHOTO_ID_5546532596055045250" border="0" /></a></div><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TPk-7Ys2nkI/AAAAAAAAAP4/dWi_sjRjJcI/s1600/Njal%2B03.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 238px; height: 320px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TPk-7Ys2nkI/AAAAAAAAAP4/dWi_sjRjJcI/s320/Njal%2B03.jpg" alt="" id="BLOGGER_PHOTO_ID_5546533606047260226" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TPk-raF4DbI/AAAAAAAAAPw/NRB5yzEjaBs/s1600/Njal%2B02.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 304px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TPk-raF4DbI/AAAAAAAAAPw/NRB5yzEjaBs/s320/Njal%2B02.jpg" alt="" id="BLOGGER_PHOTO_ID_5546533331542740402" border="0" /></a>MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com0tag:blogger.com,1999:blog-2208513249131702113.post-1591068774791916062010-11-24T10:07:00.009-05:002010-11-24T12:51:47.768-05:00MJ;-) Project Log: Logan's Hunters, Squad 2OK. So its a Terminator Thanksgiving! Continuing with the Terminator Theme that has run through my last two posts, here is an update on the Second Squad for my Logan's Hunters (Wolfwing) Army.<br /><br />One thing I intend to do with the army is to demarcate different squads through the use of different accent colors. In the <a href="http://deletedfromimperialrecords.blogspot.com/2010/10/mj-project-log-logans-hunters-squad-1.html">FIRST SQUAD</a>, the primary accent color was red. For the second squad, the primary accent color was yellow. I used the Foundation paints Mecharite Red and Iyanden Yellow, respectively.<br /><br />I have also decided to wait until all the squads are done and then do all the bases at the same time. I find that (a) gives me more of a sense of accomplishment (churning out squads faster, even if the base is not done), and (b) makes basing across all the models more coherent.<br /><br />Squad 2 is pretty self-sufficient in just about any role. It features two Wolf Guard with storm bolter and power weapon/frost weapon, two Wolf Guard with storm bolter and power fist, and one Wolf Guard with cyclone missile launcher, storm bolter, and chainfist. This unit can lay down some serious small arms anti-infantry fire, can hunt tanks at range, butcher infantry in close combat, and even rip tanks a new (deleted by the Inquisition) when they assault armor.<br /><br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TO0q5Oo1u5I/AAAAAAAAAOo/I4OdSR06Ckg/s1600/Squad%2B2%2B05.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TO0q5Oo1u5I/AAAAAAAAAOo/I4OdSR06Ckg/s320/Squad%2B2%2B05.jpg" alt="" id="BLOGGER_PHOTO_ID_5543133879033248658" border="0" /></a><br /></div><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />This storm bolter/power weapon WG model is from the Space Hulk set. For this one, the primary accent color is used on the cape.<br /><br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TO0rc58IawI/AAAAAAAAAPA/gyV_0TVGG30/s1600/Squad%2B2%2B08.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 317px; height: 425px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TO0rc58IawI/AAAAAAAAAPA/gyV_0TVGG30/s320/Squad%2B2%2B08.jpg" alt="" id="BLOGGER_PHOTO_ID_5543134491952311042" border="0" /></a><br /></div><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Here we have Mr. Storm Bolter/Power Weapon Number 2 (hmmm.... I may have to come up with real names for these guys someday).<br /><br />Unfortunately, this Assault on Black Reach model did not lend itself well to using the Iyanden Yellow accent. I plan to do some somewhere on him, just need to figure out where. Maybe a gauntlet (or both). Hmmmm.....<br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TO0rD9XFAzI/AAAAAAAAAOw/fBJBrImV5wE/s1600/Squad%2B2%2B06.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 314px; height: 236px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TO0rD9XFAzI/AAAAAAAAAOw/fBJBrImV5wE/s320/Squad%2B2%2B06.jpg" alt="" id="BLOGGER_PHOTO_ID_5543134063373910834" border="0" /></a><br /></div><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Ahhh... Another of the wonderful Space Hulk terminators. Here, the primary accent is the power fist.<br /><br />To give the model a little pop of color, I painted the Tyranid carcass purple and dry-brushed it with a lavender.<br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TO0rJkildmI/AAAAAAAAAO4/Cl8EWR_k0U4/s1600/Squad%2B2%2B07.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 309px; height: 413px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TO0rJkildmI/AAAAAAAAAO4/Cl8EWR_k0U4/s320/Squad%2B2%2B07.jpg" alt="" id="BLOGGER_PHOTO_ID_5543134159790503522" border="0" /></a><br /></div><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Next up is a terminator that has used mostly Wolf Guard bits, although I believe the storm bolter arm is from an Assault on Black Reach model.<br /><br />Again, the primary accent color here is on the powerfist.<br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TO0qt9FPt0I/AAAAAAAAAOg/aWcURhUZ78o/s1600/Squad%2B2%2B04.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 307px; height: 410px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TO0qt9FPt0I/AAAAAAAAAOg/aWcURhUZ78o/s320/Squad%2B2%2B04.jpg" alt="" id="BLOGGER_PHOTO_ID_5543133685341992770" border="0" /></a><br /></div><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Last, but certainly not least, is Mr. Rockets. As a side note, I've found that more often than not, if you say during a game that you're shooting your "missile launcher," that it will miss. After all, "miss" is the root of "MISSile launcher."<br /><br />The primary accent color is on the chainfist as well as the trim of the CML. Although you can't see it, I did not do the whole CML in yellow, just the "band" that wraps around the front of it.<br /><br /><br /><br />So there we have it. Squad Number 2 is (almost) complete.<br /><br />I've also (mostly) completed the two characters for the army - Logan Grimnar and Njal Stormcaller. However, that will be for a future post (or two).<br /><br />Until then, make sure the safety switch on your chainfist is ON - I'd hate for anyone to take off a nose while digging into some delicious Thanksgiving Dinner!MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com0tag:blogger.com,1999:blog-2208513249131702113.post-79064611349735664042010-11-23T10:02:00.011-05:002010-11-23T11:28:56.277-05:00Terminators, Terminators, and more TERMINATORS! (Part II)<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TOvYDjT0CzI/AAAAAAAAAN0/Jt1WZIKqLTk/s1600/DW.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TOvYDjT0CzI/AAAAAAAAAN0/Jt1WZIKqLTk/s320/DW.jpg" alt="" id="BLOGGER_PHOTO_ID_5542761321939077938" border="0" /></a><br /><br />Continuing from my <a href="http://deletedfromimperialrecords.blogspot.com/2010/11/terminators-terminators-terminators.html">EARLIER POST</a> regarding my favorite 40k models - Terminators...<br /><br /><br />Last post, I dealt with the traditional terminator army, the old school one if you will - Deathwing. Today, I'll expand our terminator horizons by discussing the use of the Space Wolf codex to field an all-terminator army and also discuss the use of "Counts As" for fielding terminator armies that aren't Dark Angels or Space Wolves.<br /><br />First, lets cover the alternative to Deathwing - that which the interwebs has dubbed "Wolfwing."<br /><br />Prior to the current Space Wolf codex, <span style="font-style: italic;">Codex:Dark Angels</span> was the ONLY way to legally field an all terminator army outside of games of Apocalypse. But the current <span style="font-style: italic;">Codex:Space Wolves</span> came with one interesting chain reaction.<br /><br />Logan Grimnar allows Wolf Guard as Troops. Wolf Guard may be clad in Terminator Armor (TDA). Therefore, one could field Logan + Terminators (as Troops) for a legal all-terminator force that differs from their Deathwing counterpart.<br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TOvYs0TYFrI/AAAAAAAAAOM/mqeDP65-zks/s1600/SoT%2BWolfwing.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TOvYs0TYFrI/AAAAAAAAAOM/mqeDP65-zks/s320/SoT%2BWolfwing.jpg" alt="" id="BLOGGER_PHOTO_ID_5542762030875285170" border="0" /></a><a href="http://4shortened.blogspot.com/2010/02/colorful-proof-work-pile-40k-on-cheap.html"><span style="font-size:78%;">Image from Sons of Thunder Blog</span></a><br /></div><br />"How are the two Terminator Armies different?" you ask? Well, if you're not familiar with the details of both <span style="font-style: italic;">Codex:Dark Angels</span> and <span style="font-style: italic;">Codex:Space Wolves</span>, let me give you the nutshell version.<br /><br />Standard "Ultramarine" armies can field 2 types of terminator squads, one with guns, and one with close combat weapons.<br /><br />Deathwing Terminators collapse these two into a single terminator squad - one in which you can field terminators with guns or terminators with close combat weapons, but mixing-and-matching the two types within each squad. In the end, though, each individual terminator is either like an Ultramarine Tactical Terminator or an Ultramarine Assault Terminator.<br /><br />The Space Wolf codex takes this "mix-and-match" idea one step further, allowing a Wolf Guard to essentially equip each arm as he sees fit. So instead of being a "Tactical Terminator" with a Storm Bolter/Heavy Weapon and a Power Weapon-Fist-Chainfist OR an "Assault Terminator" with twin Lightning Claws or Thunder Hammer/Storm Shield, the Wolf Guard in TDA can equip each arm individually to combine Tactical AND Assault roles into a single model. Storm Bolter and a single Lightning Claw? No problem. Power Weapon and a Storm Shield? No problem. Thunder Hammer and a Combi-Melta? NO PROBLEM! It should be noted, and will be touched upon in more detail below, that this "ultra mix-and-match" style of equipping terminators is not new; it is how Chaos Space Marine Terminators have equipped themselves for a while now.<br /><br /><br />In essence, with one fell swoop of the <span style="font-style: italic;">Codex:Space Wolves</span> hitting the shelves, the Terminator Community was in an upheaval. Do you scoff at the "new, shiny" and play Deathwing because you always have, and always will? Or are you tired of Cyclone Missile Launchers that only shoot one missile and Storm Shields that provide a 4+ invulnerable save in close combat only and break from the ranks of the old school to embrace the new generation?<br /><br />Seriously. The release of the Space Wolves codex really lit some flames under hardcore terminator players, with folks arguing and defending both options.<br /><br />Sgt. Brisbane at The Sons of Thunder blog did a really nice article on the <a href="http://4shortened.blogspot.com/2010/01/psychology-psychosis-of-wing-player.html">PSYCHOLOGY/PSYCHOSIS OF A 'WING PLAYER</a>. I highly recommend this read.<br /><br /><a href="http://www.the-vanus-temple.com/?p=720">DEZARTFOX,</a> <a href="http://fromthewarp.blogspot.com/2009/10/deathwing-vs-wolfwing-comparison.html">RON</a> (both featured in the previous DFIR Terminator post), and <a href="http://militaryofultramar.blogspot.com/2010/02/deathwing-vs-wolfwing-part-2.html">RUNTMCRORY</a> (of The Military of Ultramar blog) also discussed their views on the subject, comparing and contrasting the two, and ultimately sticking with the Deathwing.<br /><br /><br /><span style="font-style: italic;">{insert awkward segue here}</span><br /><br /><br />The release of Codex:Space Wolves also fostered the expansion of another element of Terminator Armies.<br /><br /><span style="font-size:180%;">COUNTS AS</span><br /><br />Counts As Terminator armies weren't new per se; however, I've seen a huge upswing in the number of Counts As Terminator armies since the release of <span style="font-style: italic;">Codex:Space Wolves</span>.<br /><br />Not surprisingly, given that there are two ways to field an all-terminator army, there are two general trends in the Counts As Terminator army choices.<br /><br />There are those who follow the traditional Deathwing template, such as RuntMcRory at The Military Of Ultramar. Runt is an Ultramarines player. Rightfully so, he drew the conclusion that at some times, the Ultramarines would be faced with a challenge that only a Terminator Force could solve. So Runt has added enough Terminators, Dreadnoughts, and Land Raiders to his Ultramarine army that he can field them by themselves as a Counts As Deathwing army.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TOvY16ghXjI/AAAAAAAAAOU/3VkO-X20blY/s1600/Ultramar%2BUltrawing.JPG"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TOvY16ghXjI/AAAAAAAAAOU/3VkO-X20blY/s320/Ultramar%2BUltrawing.JPG" alt="" id="BLOGGER_PHOTO_ID_5542762187159854642" border="0" /></a><br />And I think that Runt's use of the Deathwing Template is very appropriate to depict an Ultramarine force consisting solely of Terminators and Terminator Support.<br /><br /><br />Another application of the Counts As Terminator army is to field an all-terminator Chaos Space Marine force.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TOvYdClzjtI/AAAAAAAAAOE/-fusNhWV4d4/s1600/Lustwing%2BBelial%2Bcounts%2Bas.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 278px; height: 320px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TOvYdClzjtI/AAAAAAAAAOE/-fusNhWV4d4/s320/Lustwing%2BBelial%2Bcounts%2Bas.jpg" alt="" id="BLOGGER_PHOTO_ID_5542761759832772306" border="0" /></a>Ron at FTW was one of the first I saw do this with his (now famous, and now sold to someone else) <a href="http://fromthewarp.blogspot.com/search/label/lustwing">LUSTWING</a>. <br /><br />The Lustwing is a Slaaneshi-themed all Terminator Counts As Deathwing force. I guess it goes without saying that the Lustwing uses the Deathwing template (but I better say it nonetheless, just in case you haven't had your coffee/Red Bull yet).<br /><br />The army is beautifully converted and painted. It definitely gives off a Slaanesh vibe, even if the "rules" driving it are imperial.<br /><br /><br /><br /><br /><br /><br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ncYXLuICV_w/TOvYPOI2ewI/AAAAAAAAAN8/rXgFegSYW5E/s1600/Glory%2BGorewing.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 276px; height: 470px;" src="http://4.bp.blogspot.com/_ncYXLuICV_w/TOvYPOI2ewI/AAAAAAAAAN8/rXgFegSYW5E/s320/Glory%2BGorewing.jpg" alt="" id="BLOGGER_PHOTO_ID_5542761522414385922" border="0" /></a>Another Chaos-themed Counts As Terminator army, and another stunning example of high-quality conversion and painting work, is <a href="http://elazartheglorified.blogspot.com/search/label/The%20Gorewing">THE GOREWING<span style="text-decoration: underline;"></span></a>.<br /><br />Unlike Ron's Slaaneshi-themed Counts As Deathwing Lustwing force, Elazar The Glorified used the Space Wolves codex to formulate The Gorewing.<br /><br />Given that the standard Chaos Space Marine Terminator is similar in its options as a Space Wolf Wolf Guard in TDA, the use of the Space Wolf template really fits with this army, just as much as RuntMcRory's use of the Deathwing template really fits his Ultramarine terminator army. <br /><br />For example, Elazar's use of "Lone Wolves" with "Fenrisian Wolves" (Fleshhounds) puts a little icing onto the Gorewing cake, IMO.<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />So there you have it. Deathwing, Wolfwing, and a variety of Counts As Terminator armies.<br /><br />So, where do I stand in all of this?<br /><br />I put one foot into each of the camps. I played Deathwing from way back. Lets just say that my first Deathwing army was all metal. Ron's Lustwing really inspired me visually, and then the splash release of the Doombringer Annihilation Force bundle by GW to support <span style="font-style: italic;">Apocalypse Reload</span> caused me to sell the all-metal Deathwing force and replace it with a Counts As Deathwing Chaos force (Flawless Host color scheme, kind of - Homage to Ron!).<br /><br />But over time, I became more and more dismayed by the neat toys other Space Marine armies got that my Deathwing didn't have.<br /><br />Master of the Deathwing does NOT have a 4+ invulnerable save Iron Halo? Seriously? You're trying to tell me that the Master of the FIRST COMPANY of the Dark Angels doesn't have what his nine other counterparts have?<br /><br />Cyclone Missile Launchers with one shot. Meh.<br /><br />Sub-standard Storm Shields. Meh, again.<br /><br />No Land Raider Redeemer. Meh, again.<br /><br /><br />So, as my <a href="http://deletedfromimperialrecords.blogspot.com/search/label/Wolfwing">WOLFWING</a> posts of late have shown, I have chosen to build up a Space Wolves Terminator force now. There is definitely a place in my heart and soul for my first ever 40k army, the Dark Angels. But I have divested myself of all those models, and patiently await the day when a new <span style="font-style: italic;">Codex:Dark Angels</span> comes to life. I suspect that another True Deathwing force is in my future, once we see that release.<br /><br /><br />Well, I guess that is about it for today. Until next time, keep your <span style="font-style: italic;">Crux Terminatus</span> polished, and have a Happy Thanksgiving (if you live in the U.S., that is).MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com0tag:blogger.com,1999:blog-2208513249131702113.post-58827681395603128112010-11-19T10:48:00.013-05:002010-11-19T12:02:03.832-05:00Terminators, Terminators, TERMINATORS! (Part I)<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TOamuMSYA-I/AAAAAAAAANs/SgPbbLHPKU4/s1600/Lysander.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 411px; height: 295px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TOamuMSYA-I/AAAAAAAAANs/SgPbbLHPKU4/s320/Lysander.jpg" alt="" id="BLOGGER_PHOTO_ID_5541299704028464098" border="0" /></a><br /><br /><br />What's your favorite model in 40k?<br /><br />Mine (in general) is that of the mighty Terminator. I love them all. I love the clean and crisp lines Imperial Terminators exhibit. I love the spiky-goth-emo Chaos variant. And above all, I REALLY love the various Terminator Characters AND the Forgeworld Terminators.<br /><br /><a href="http://www.forgeworld.co.uk/Warhammer-40000/Space_Marines/Space_Marine-Infantry-Accessories/SPACE-WOLVES-TERMINATOR-CONVERSION-SET.html">Forgeworld SPACE WOLVES Terminators</a><br /><a href="http://www.forgeworld.co.uk/Warhammer-40000/Space_Marines/Red_Scorpions/COMMANDER-CULLN-OF-THE-RED-SCORPIONS.html">Forgeworld RED SCORPION Commander Culln</a><br /><a href="http://www.forgeworld.co.uk/Warhammer-40000/Space_Marines/Space_Marine-Infantry-Accessories/LUGFT-HURON-CHAPTER-MASTER-OF-THE-ASTRAL-CLAWS.html">Forgeworld ASTRAL CLAWS Commander Lugft Huron</a><br /><a href="http://www.forgeworld.co.uk/Warhammer-40000/Chaos/VEHICLES_INFANTRY_AND_ACCESSORIES/WORLD-EATERS-TERMINATORS-CONVERSION-SET.html">Forgeworld WORLD EATERS Terminators</a><br /><a href="http://www.forgeworld.co.uk/Warhammer-40000/Chaos/VEHICLES_INFANTRY_AND_ACCESSORIES/KHORNE-WORLD-EATERS-TERMINATOR-LORD-ZHUFOR.html">Forgeworld WORLD EATERS Lord Zuhfor</a><br /><a href="http://www.forgeworld.co.uk/Warhammer-40000/Chaos/VEHICLES_INFANTRY_AND_ACCESSORIES/DEATH-GUARD-TERMINATOR-CONVERSION-SET.html">Forgeworld DEATHGUARD Terminators</a><br /><br /><br />But maybe you already were aware that I absolutely love Terminators, given my handful of posts regarding my <a href="http://deletedfromimperialrecords.blogspot.com/search/label/Wolfwing">Wolfwing</a> project.<br /><br />So today's post is simply going to compile several of the many Terminator resources I frequent on the internet. These aren't all my resources. And there's resources I used to visit frequently but are now dead (R.I.P. Gods of War). No, what I'm sharing here today is the more extensive Terminator (some even "Terminator-Centric") websites that try to deal with the whole package - painting, converting, playing, tactics, rules, galleries, and even background/history.<br /><br /><br />First up is one site that I have LONG kept an eye on, and returned to frequently to be inspired by lists and paint schemes.<br /><br />I present to you, <a href="http://www.thedarkfortress.co.uk/hq/hq.htm">THE DARK FORTRESS</a> by Isiah. <br /><br />Isiah's Dark Fortress is a Dark Angels resource, with a heavy hand in the Deathwing Terminator world. The site has a ton of resources, but what I like best is the <a href="http://www.thedarkfortress.co.uk/oratorium/oratorium_intro.htm">ORATORIUM</a>, which compiles numerous images of painted Dark Angels forces and models.<br /><br />The most recent addition to the Oratorium is <a href="http://www.thedarkfortress.co.uk/oratorium/oratorium_raziel.htm">RAZIEL</a>. Raziel is a heavily converted Deathwing Commander sculpted by Scibor. Absolutely amazing. What has two thumbs and is jealous? THIS GUY (me).<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TOagdRD7CtI/AAAAAAAAANM/KhsHxsWYvpM/s1600/DarkFortress-Scibor_raziel%2Bgreen.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 304px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TOagdRD7CtI/AAAAAAAAANM/KhsHxsWYvpM/s320/DarkFortress-Scibor_raziel%2Bgreen.jpg" alt="" id="BLOGGER_PHOTO_ID_5541292816182479570" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TOagr8khZhI/AAAAAAAAANU/ggnUTD-KUvg/s1600/DarkFortress-Scibor_raziel%2Bpaint.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 280px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TOagr8khZhI/AAAAAAAAANU/ggnUTD-KUvg/s320/DarkFortress-Scibor_raziel%2Bpaint.jpg" alt="" id="BLOGGER_PHOTO_ID_5541293068380104210" border="0" /></a><br />If you're a fan of Imperial Terminators, I highly recommend trolling around the Dark Fortress' Oratorium checking out all the beautiful pictures of Deathwing Strikeforces.<br /><br /><br />Next up is an awesome site that has TONS of history on Terminators. Not the "fluff" type history, but the real history of Terminator Models produced through the ages.<br /><br />I present to you <a href="http://www.the-vanus-temple.com/">THE VANUS TEMPLE</a>.<br /><br />Dezartfox has compiled <a href="http://www.the-vanus-temple.com/?page_id=942">The Terminator Tomb</a> that shows some really really obscure terminator model productions that I have no idea where he even got the images from. Seriously, you probably don't want to lick some of those models, I suspect they're old enough to really be made out of lead. The Tomb also features wargear as well as Terminator tactics.<br /><br />Dezartfox also has painted several Deathwing forces for himself, as well as commission jobs. He's included one awesome twist on painting - glowing green light effects. What has two thumbs and is jealous... yeah, you get the picture. Speaking of which, here's a picture of one of Dezartfox's Belial models, complete with glowing green effect. (side note: Necron players, you should incorporate said green glowing light effect in your 'Cron forces)<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TOajFNh-nlI/AAAAAAAAANc/8cxg8BJ9lOU/s1600/Vanus%2BBelial.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 307px; height: 320px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TOajFNh-nlI/AAAAAAAAANc/8cxg8BJ9lOU/s320/Vanus%2BBelial.jpg" alt="" id="BLOGGER_PHOTO_ID_5541295701452824146" border="0" /></a><br /><br />To wrap up the Deathwing resources, I'll point you in the direction of <a href="http://fromthewarp.blogspot.com/">FROM THE WARP</a>.<br /><br />Ron has done amazing things with his FTW site. Primarily, Ron has collated over 600 blogs into his FTW Blogger roll. In fact, DFIR is one of the multitude of FTW blogs. The other thing Ron does is cover TONS of tutorials on modeling and painting. Numerous tricks and tips for conversions, and painting methods, and all sorts of things. The best thing is, while his posts feature something specific he's working on, the tips and tactics he's discussing cross-cut any army and even any game system.<br /><br />"But Wait! What About The Terminators?!?" you're saying.<br /><br />Right.<br /><br />Ron is not only a premiere modeler, he also is a Deathwing player. Ron has moved outside the box to create a very stunning-looking Deathwing army, that features a very quick and easy paint scheme that really portrays a "battle hardened and in-the-thick-of-it" look. In other words, Deathwing after weeks of scouring a Space Hulk, not Deathwing marching across the parade grounds in gleaming white/bone armor.<br /><br />Here's a shot of Ron's latest Deathwing force featuring the down-and-dirty look he's mastered (btw, the nutshell version of this paint scheme is prime, minor detail, wash, done).<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TOaldPV1CiI/AAAAAAAAANk/U9VGar3vhcI/s1600/FTW%2BDeathwing%2Bcomplete.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 386px; height: 208px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TOaldPV1CiI/AAAAAAAAANk/U9VGar3vhcI/s320/FTW%2BDeathwing%2Bcomplete.jpg" alt="" id="BLOGGER_PHOTO_ID_5541298313278851618" border="0" /></a><br /><br /><br />Well, now. That seems to be more than I was anticipating. Yet I have LOTS more. Did I mention that I love me some Terminators? ;-)<br /><br />So I'll leave it at that - Deathwing - and go label the title of this post "Part I".<br /><br />Coming Soon to a DFIR Blog near you, Part II (Wolfwing, Counts-As Deathwing, and a variety of Chaoswings). Stay Tuned!MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com0tag:blogger.com,1999:blog-2208513249131702113.post-63785089481460773862010-11-18T15:27:00.003-05:002010-11-18T15:37:52.034-05:00UPDATE: Toys for Tots Warhammer 40,000 Charity Tournament<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TOWOU9NQKMI/AAAAAAAAANE/9avTaQ6lBm0/s1600/TFT%2BLogo.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 162px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TOWOU9NQKMI/AAAAAAAAANE/9avTaQ6lBm0/s320/TFT%2BLogo.jpg" alt="" id="BLOGGER_PHOTO_ID_5540991407227939010" border="0" /></a><br />This coming Saturday will mark the "Two Weeks Until Toys For Tots Charity Tournament" milestone. So today, I have some BIG updates to the event. The two big updates are:<br /><br />PRIZE SUPPORT<br /><br />and<br /><br />MISSIONS<br /><br />But to keep ALL of the info in one place, I am re-posting the earlier details here along with the newly-added details.<br /><br />Another interesting twist to the subject, though, is that Sci-Fi Genre in Durham is hosting a 40k tournament the same day. Although they are not hosting a Toys for Tots event per se, I have sent an interloper to attend their event, and bring back toys that some of the gamers there are donating to the cause. Tis the season of giving, and I'm glad to hear that folks beyond the event I'm organizing are contributing! THANKS!<br /><br />Onto the finer details.<br /><br /><br /><br /><br /><br /><div style="text-align: center;"><span style="font-weight: bold;">TOYS FOR TOTS WARHAMMER 40,000 CHARITY TOURNAMENT</span><br /></div><br />Saturday, December 4, 2010<br /><br />All Fun & Games. Apex, NC<br /><br />Call All Fun & Games to RSVP your attendance to the event. You do not have to RSVP, but any walk-ins will be allowed to participate on a first-come/first-served basis after all the RSVP folks. Attendee limit is currently at 18 with the option to increase to a max of 24 players.<br /><br />Check-in begins at 10:15 a.m. day of event<br /><br />Games begin at 11 a.m.<br /><br />Entry fee is "new in package" toy donation(s) to be given to Toys for Tots Foundation (benefiting the Raleigh Chapter <a href="http://raleigh-nc.toysfortots.org/local-coordinator-sites/lco-sites/default.asp" target="_blank">http://raleigh-nc.toysfortots.<wbr>org/local-coordinator-sites/<wbr>lco-sites/default.asp</a>). "Dig Deep" and give as much as you can - many children in the area wouldn't get a holiday gift if it wasn't for the U.S. Marine Corps' Toys for Tots program!<br /><span style="font-weight: bold;">**SPECIAL OFFER FROM ALL FUN & GAMES:</span> All Fun & Games will provide a 15% discount on any games, puzzles, etc. purchased for donation; there will also be a 10% discount for purchases for yourself. Just inform the store staff at checkout which items you are donating to receive the special discount on them.<br /><br />Army lists are 1750 points<br /><br />3 Rounds<br /><br />2:15 time allotted per round<br /><br />Random pairings in Round 1; Swiss-style pairings in Rounds 2 and 3<br /><br />Missions will have primary, secondary, and tertiary objectives (with the Primary being means of determining winner and Secondary and Tertiary objectives acting as "tie breakers" if need be - see details below)<br /><br />Crown "Best Overall," "Best General," and "Best Sportsman" winners<br /><br /><span style="font-weight: bold;">PRIZE SUPPORT WILL BE AVAILABLE</span>. Over $100 in prize support will be offered throughout the day's event. Prizes will include Best Overall, Best General, and Best Sportsman. Other prizes will also be offered during individual rounds, and as the TO sees fit (in other words, *how* prizes other than "Best X" will be awarded is still To Be Determined).<br /><br />WYSIWYG required; "Counts As" is acceptable within reason.<br /><br />Painted strongly recommended, but not required.<br /><br />EVENT SCHEDULE<br /><br />10:15 a.m. - begin registration<br />11:00 a.m. to 1:15 p.m. - Round 1<br />1:30 to 3:45 p.m. - Round 2<br />3:45 to 4:30 p.m. - Food Break<br />4:45 to 7:00 p.m. - Round 3<br />7:00 p.m. and beyond - announce winners, brag, commiserate, pack-up, clean-up, etc.<br /><br /><br /><br /><p class="MsoNormal" style="margin-bottom: 6pt;"><b><u>Missions</u></b></p> <table style="border-collapse: collapse;" border="0" cellpadding="0" cellspacing="0"> <tbody><tr> <td style="width: 95.4pt; border-width: 1pt medium; border-style: solid none; border-color: windowtext -moz-use-text-color; padding: 0in 5.4pt;" valign="top" width="127"> <p class="MsoNormal"><b>Deployment</b></p> </td> <td style="width: 2in; border-width: 1pt medium; border-style: solid none; border-color: windowtext -moz-use-text-color; padding: 0in 5.4pt;" valign="top" width="192"> <p class="MsoNormal"><b>Primary</b></p> </td> <td style="width: 1.5in; border-width: 1pt medium; border-style: solid none; border-color: windowtext -moz-use-text-color; padding: 0in 5.4pt;" valign="top" width="144"> <p class="MsoNormal"><b>Secondary</b></p> </td> <td style="width: 88.5pt; border-width: 1pt medium; border-style: solid none; border-color: windowtext -moz-use-text-color; padding: 0in 5.4pt;" valign="top" width="118"> <p class="MsoNormal"><b>Tertiary</b></p> </td> </tr> <tr> <td style="width: 95.4pt; border: medium none; padding: 0in 5.4pt;" valign="top" width="127"> <p class="MsoNormal">Dawn of War</p> </td> <td style="width: 2in; border: medium none; padding: 0in 5.4pt;" valign="top" width="192"> <p class="MsoNormal">Seize Ground (Mod.)</p> </td> <td style="width: 1.5in; border: medium none; padding: 0in 5.4pt;" valign="top" width="144"> <p class="MsoNormal">Terrain Features</p> </td> <td style="width: 88.5pt; border: medium none; padding: 0in 5.4pt;" valign="top" width="118"> <p class="MsoNormal">VPs</p> </td> </tr> <tr> <td style="width: 95.4pt; padding: 0in 5.4pt;" valign="top" width="127"> <p class="MsoNormal">Pitched Battle</p> </td> <td style="width: 2in; padding: 0in 5.4pt;" valign="top" width="192"> <p class="MsoNormal">Annihilation</p> </td> <td style="width: 1.5in; padding: 0in 5.4pt;" valign="top" width="144"> <p class="MsoNormal">Recon</p> </td> <td style="width: 88.5pt; padding: 0in 5.4pt;" valign="top" width="118"> <p class="MsoNormal">VPs</p> </td> </tr> <tr> <td style="width: 95.4pt; border-width: medium medium 1pt; border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color windowtext; padding: 0in 5.4pt;" valign="top" width="127"> <p class="MsoNormal">Spearhead</p> </td> <td style="width: 2in; border-width: medium medium 1pt; border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color windowtext; padding: 0in 5.4pt;" valign="top" width="192"> <p class="MsoNormal">Capture & Control (Mod.)</p> </td> <td style="width: 1.5in; border-width: medium medium 1pt; border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color windowtext; padding: 0in 5.4pt;" valign="top" width="144"> <p class="MsoNormal">Table Quarters</p> </td> <td style="width: 88.5pt; border-width: medium medium 1pt; border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color windowtext; padding: 0in 5.4pt;" valign="top" width="118"> <p class="MsoNormal">VPs</p> </td> </tr> </tbody></table> <p class="MsoNormal"> </p> <p class="MsoNormal"><i>Primary</i>.<span> </span>Determines the winner of the game.<span> </span>If someone wins on the Primary Objective, you can stop here; otherwise, refer to Secondary.</p> <p class="MsoNormal"> <i>Secondary</i>.<span> </span>First tie-breaker.<span> </span>If the primary objective is tied, utilize the Secondary Objective to determine a winner.<span> </span>If the primary objective is tied and the secondary objective produces a winner, you can stop here; otherwise, refer to Tertiary.</p> <p class="MsoNormal"> <i>Tertiary</i>.<span> </span>Second tie-breaker.<span> </span>If the primary AND secondary objectives are tied, utilize the Tertiary Objective to determine a winner.<span> </span>Since the Tertiary Objective is Victory Points for all missions, simply calculate VPs (pg. 108 of rulebook) and any player with even 0.5 more VPs than opponent wins.</p> <p class="MsoNormal"> </p> <p class="MsoNormal" style="margin-bottom: 6pt;"><b><u>Mission</u></b><b><u> Objectives</u></b></p> <p class="MsoNormal"><b>Modified Seize Ground</b> </p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>5 objectives – 1 @ center of each quarter (total of 4) and 1 @ center of table</p> <p class="MsoNormal" style="margin-left: 0.75in;"><span style="font-family:Wingdings;"><span>§<span style="font: 7pt "Times New Roman";"> </span></span></span>Each scattered 1d6+3” <u>prior</u> to roll-off to see who goes first; use little arrow on “hit” but halve distance (rounded up)</p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Only Scoring Units may claim objectives; any unit may contest</p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Player with most objectives wins this mission objective</p> <p class="MsoNormal"> </p> <p class="MsoNormal"><b>Modified Capture & Control</b></p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>3 objectives – 1 @ center of each players’ deployment zones (total of 2) and 1 @ center of table</p> <p class="MsoNormal" style="margin-left: 0.75in;"><span style="font-family:Wingdings;"><span>§<span style="font: 7pt "Times New Roman";"> </span></span></span>Two Deployment Zone objectives scattered 1d6+3” <i>after</i> roll-off to see who goes first, but <i>prior</i> to deployment of any units; use little arrow on “hit” but halve distance (rounded up)</p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Only Scoring Units may claim objectives; any unit may contest</p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Player with most objectives wins this mission objective</p> <p class="MsoNormal"> </p> <p class="MsoNormal"><b>Annihilation</b> </p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>As per pg. 91 of 40kv5</p> <p class="MsoNormal"> </p> <p class="MsoNormal"><b>Table Quarters</b> </p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Person w/ most Scoring Units in a quarter claims it; unit must be <i>completely</i> in quarter to count</p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Any units except dedicated transports count for this purpose</p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Player with most quarters wins this mission objective</p> <p class="MsoNormal"> </p> <p class="MsoNormal"><b>Recon</b> </p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Player w/ most Scoring Units <i>completely</i> within opponent’s deployment zone wins this mission objective</p> <p class="MsoNormal"> </p> <p class="MsoNormal"><b>Terrain Features</b></p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Person with most VPs in an <u>area terrain feature</u> (which is defined as any terrain feature that is demarcated by a base and is not impassible) claims the terrain feature</p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>Player to claim the most terrain features wins this mission objective</p> <p class="MsoNormal"> </p> <p class="MsoNormal"><b>Victory Points</b> </p> <p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family:Symbol;"><span>·<span style="font: 7pt "Times New Roman";"> </span></span></span>As per pg. 108 of 40kv5 (except player wins this condition if 0.5 VPs higher than opponent’s total)</p> <p class="MsoNormal"> </p> <p class="MsoNormal" style="margin-bottom: 6pt;"><b><u>Mission</u></b><b><u> Special Rules</u></b> (all missions)</p> <span style="font-family:";font-size:100%;">Reserves, Deep Strike, Infiltrators, Scouts, Outflank, Seize the Initiative</span>MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com0tag:blogger.com,1999:blog-2208513249131702113.post-34128566541957425672010-11-17T13:21:00.006-05:002010-11-17T13:58:31.306-05:00Lets Get Ready To Rumble! Glue vs. Weld<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TOQdfxeMZGI/AAAAAAAAAM8/Rc5bgI5NUP4/s1600/Ambroid%2BPlastic%2BWeld.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 108px; height: 250px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TOQdfxeMZGI/AAAAAAAAAM8/Rc5bgI5NUP4/s320/Ambroid%2BPlastic%2BWeld.jpg" alt="" id="BLOGGER_PHOTO_ID_5540585873265681506" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TOQdaGLyi2I/AAAAAAAAAM0/qDeGecYUsas/s1600/Testors%2BModel%2BGlue.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 197px; height: 197px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TOQdaGLyi2I/AAAAAAAAAM0/qDeGecYUsas/s320/Testors%2BModel%2BGlue.jpg" alt="" id="BLOGGER_PHOTO_ID_5540585775746419554" border="0" /></a><br /><br /><br /> VS.<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />The first of my new <a href="http://deletedfromimperialrecords.blogspot.com/2010/11/time-to-get-this-party-started.html">12-step program</a>...<br /><br />Its fall. The weather here in the Southeast U.S. is gorgeous. So how do I spend my time in this epic portion of the year? Simple. I stay indoors and build models.<br /><br />Huh?<br /><br />Not really, I get outside a lot during this time of year.<br /><br />But the truth is, I spend many of my fall (and spring) evenings building stuff for 40k, and priming it during the nicer days. Around these parts, its too cold in the winter and too hot/humid in the summer to get good priming done. So I tend to mass build and prime during the nice weather - effectively building myself a stock of stuff to paint during the not-so-pretty months of the year.<br /><br />So it occurred to me the other evening, as I was building my latest Nurgle Sorcerer/Lord in Terminator Armor (post forthcoming sooner than later), that I wonder how many folks are tuned into the awesomeness that is Plastic Weld.<br /><br />You've never heard of it? Man, have you been missing out.<br /><br />At the top of this post, you see two images, one of the tried and true-blue model cement (glue), and one of some weird bottle of "Pro Weld." WTF is that, you are probably saying to yourself.<br /><br />Simple. Model glues, like the Testors product shown above, are simple adhesive products. They take Part A and Part B and put a bonding agent between them, so they stick together.<br /><br />But Plastic Weld, like the Ambroid product (that I use) pictured above, is different. Plastic welders dissolve and liquefy the surface of the plastic items, which you stick together, and then when it dries (very quickly, I might add), the two parts are not so much bonded together, but they are literally fused together into a single object.<br /><br />Let me pretend to do some math and show you what a "built equation" might look like. A and B are the two parts to be put together.<br /><br />Plastic Cement. A + Glue + B = AglueB<br />Plastic Weld. A + Weld + B = AB<br /><br />Not only do I use weld to bond separate pieces together, but I have also used it in a few other ways on plastic models.<br /><br /><span style="font-style: italic;">Gap Filler</span>. If you're putting two pieces together, and there is a tiny gap between the two, you can simply fill it with weld liquid, and the gap will fill itself up. Granted, the gap cannot be to large. But I noticed this application of the product when I was putting together a bunch of Cities of Death buildings. A few of the CoD building panels I had shaved the mold lines off a little too aggressively, so when put together, there was a thin gap along some portions of the panels. I spread a little more weld along these sections - the water-like consistency of the weld means it will wick into any space - and voila, the gaps disappeared.<br /><br /><span style="font-style: italic;">Surface Smoother</span>. In a few of my projects, I've had to scrape away some detail. A good example was having to remove all the Blood Angels icons (blood drops and chalices) from the Space Hulk Terminators I purchased for my <a href="http://deletedfromimperialrecords.blogspot.com/search/label/Wolfwing">Wolfwing Project</a>. Although I did a decent job of doing this, in some instances, the surface I left behind showed some angles or rounded areas that exhibited flat facets. I found out that putting a thin coat of weld on the surface, waiting a moment or two, and then putting a thicker drop on it did a good job of smoothing-out those noticeable imperfections to make them smoother, if not "perfectly smooth."<br /><br /><br /><br />Before you start to think that I *LOVE* Plastic Weld, and I want to marry plastic weld (oops, too late), let me caution you with some things that plastic weld WILL NOT do.<br /><br />It doesn't work on metal.<br /><br />It doesn't work on resin.<br /><br />Super-glue is still the product to accomplish bonding these types of materials (or these types of materials to plastics).<br /><br />It doesn't fill large gaps.<br /><br />Green stuff (kneadatite), milliput, or some other modeling/sculpting product are your best answers for accomplishing larger gap filling.<br /><br /><br />In conclusion, plastic weld isn't the end-all, be-all of the model adhesive world. BUT, it IS the bee's knees when it comes to bonding plastic-on-plastic. There simply is no reason to use "plastic glue" as long as companies like Ambroid continue to produce and sell plastic welders. If anything, the worst problem for plastic welds is that your average hobby/game store doesn't carry it. You may have to seek out specialty shops, like model train stores; or you may have to go <a href="http://www.google.com/search?q=ambroid+plastic+weld&hl=en&client=firefox-a&hs=4V8&rls=org.mozilla:en-US:official&prmd=ivs&source=univ&tbs=shop:1&tbo=u&ei=-yPkTIadBoW8lQfRnoXbDg&sa=X&oi=product_result_group&ct=title&resnum=3&ved=0CDUQrQQwAg">ONLINE AND ORDER IT</a>. The product lasts a VERY long time. I've built entire armies, several at that, and am currently on my third bottle of Ambroid Pro Weld - having been using the stuff since 2006. That's three bottles over the course of 4 1/2 years!MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com4tag:blogger.com,1999:blog-2208513249131702113.post-39794936790807645792010-11-16T20:48:00.005-05:002010-11-16T21:01:30.577-05:00Time to Get This Party Started!!!<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TOM3IHON4RI/AAAAAAAAAMg/WDxMfXweiBo/s1600/Optimism%2Bposter.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 256px; height: 320px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TOM3IHON4RI/AAAAAAAAAMg/WDxMfXweiBo/s320/Optimism%2Bposter.jpg" alt="" id="BLOGGER_PHOTO_ID_5540332579113001234" border="0" /></a><br />Honestly, I THINK about this blog a lot. And I mean A LOT!<br /><br />Problem is, some form of neurotic perfectionism plagues my thought processes regarding this blog.<br /><br />But why, I ask you? WHY?!?<br /><br />There's a lot of really good blogs out there. There's some great ones too. And a few are even excellent. But does DFIR really need to be in that latter category? Why can't "good" with the occasional splash of "great" be sufficient?<br /><br />So today, I start my 12-step program to rid myself of thoughts of perfectionism. {Hell, those thoughts don't permeate any other part of my life, so why should they bring down my blogging?} My new goal is to post at least 3 times a week to this blog. Nothing ultra fancy, or at least not all the time. Nothing supremely earth-shattering. I'll start my 12-step program with "baby steps." Simple posts that range from the good to more in-depth posts that border on greatness.<br /><br />So until tomorrow, enjoy visions of Optimism.MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com1tag:blogger.com,1999:blog-2208513249131702113.post-9952031125562434952010-10-21T15:42:00.003-04:002010-10-21T15:54:22.511-04:00Toys for Tots Warhammer 40,000 Charity Tournament<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TMCZ9RTt6AI/AAAAAAAAAMI/fdi0zeG3pNw/s1600/ThyphusWIP2.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 305px; height: 320px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TMCZ9RTt6AI/AAAAAAAAAMI/fdi0zeG3pNw/s320/ThyphusWIP2.jpg" alt="" id="BLOGGER_PHOTO_ID_5530589620308142082" border="0" /></a><br /><br /><br />This December, DFIR blogger MJ;-) (yours truly) is going to organize his second ever Warhammer 40,000 tournament.<br /><br />The tournament will be a Charity event to benefit the <a href="http://www.toysfortots.org/">U.S. Marine Corps' Toys for Tots organization</a>. I've actually been "threatening" to do just this for like the last 4 or 5 years. But I've finally pulled the trigger and followed through on my past threats.<br /><br />So if you are in the central North Carolina area (or a glutton for a good road trip), then ready your force, pick up some toys for your entry fee, and head on over to <a href="http://deletedfromimperialrecords.blogspot.com/2010/03/game-stores-raleigh-durham-nc-usa.html">All Fun & Games</a> on December 4!<br /><br />Here's the skinny...<br /><br /><span style="font-weight: bold;">TOYS FOR TOTS WARHAMMER 40,000 CHARITY TOURNAMENT</span><br /><br />Saturday, December 4, 2010 at All Fun & Games. Apex, NC<br /><br />Registration begins at 10:15 a.m.<br /><br />Entry fee is "new in package" toy donation(s) to be given to Toys for Tots Foundation (benefiting the Raleigh Chapter <a href="http://raleigh-nc.toysfortots.org/local-coordinator-sites/lco-sites/default.asp" target="_blank">http://raleigh-nc.toysfortots.<wbr>org/local-coordinator-sites/<wbr>lco-sites/default.asp</a>). "Dig Deep" and give as much as you can - many children in the area wouldn't get a holiday gift if it wasn't for the U.S. Marine Corps' Toys for Tots program!<br /><span style="font-weight: bold;">**SPECIAL OFFER FROM ALL FUN & GAMES:</span> All Fun & Games will provide a 15% discount on any games, puzzles, etc. purchased for donation; there will also be a 10% discount for purchases for yourself. Just inform the store staff at checkout which items you are donating to receive the special discount on them.<br /><br />Army lists are 1750 points<br /><br />3 Rounds<br /><br />2:15 time allotted per round<br /><br />Random pairings in Round 1; Swiss-style pairings in Rounds 2 and 3<br /><br />Nova Open / BFS style missions (i.e., missions will have primary, secondary, and tertiary objectives with the Primary being means of determining winner and Secondary and Tertiary objectives acting as "tie breakers" if need be)<br /><br />Crown "Best General" and "Best Sportsman" winners<br /><br />WYSIWYG required; "Counts As" is acceptable within reason.<br /><br />Painted strongly recommended, but not required.<br /><br /><br /><span style="font-style: italic;">EVENT SCHEDULE</span><br /><br />10:15 a.m. - begin registration<br />11:00 a.m. to 1:15 p.m. - Round 1<br />1:30 to 3:45 p.m. - Round 2<br />3:45 to 4:30 p.m. - Food Break<br />4:45 to 7:00 p.m. - Round 3<br />7:00 p.m. and beyond - announce winners, brag, commiserate, pack-up, clean-up, etc.MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com1tag:blogger.com,1999:blog-2208513249131702113.post-59257331767813243012010-10-08T09:07:00.007-04:002010-10-08T11:42:14.825-04:00MJ;-) Project Log: Logan's Hunters, Squad 1<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TK839WbfF5I/AAAAAAAAAL8/MB3znfVKDgk/s1600/Squad1a.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 126px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TK839WbfF5I/AAAAAAAAAL8/MB3znfVKDgk/s320/Squad1a.jpg" alt="" id="BLOGGER_PHOTO_ID_5525696794939299730" border="0" /></a><br />Well, this unit isn't quite 100% complete, but I can't wait any longer to post up some pictures of BONA FIDE PROGRESS!!! Bases need a little work. Can't decide if the ones with the models standing on larger rocks should have black/gray rocks or darker brown rocks. Also plan to paint the face of the base a frostbite skin color (my first P3 paint product).<br /><br />This squad consists of Arjac (or simple TH/SS if I can't "afford" Arjac's hefty price tag in terms of game points), a 2nd TH/SS model, 2 Twin Wolf Claw members, and a Heavy Flamer with Chainfist.<br /><br /><br /><a href="http://3.bp.blogspot.com/_ncYXLuICV_w/TK83z4fa33I/AAAAAAAAAL0/ZVTaSDYLPmQ/s1600/Squad1arjacabove.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 242px; height: 320px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TK83z4fa33I/AAAAAAAAAL0/ZVTaSDYLPmQ/s320/Squad1arjacabove.jpg" alt="" id="BLOGGER_PHOTO_ID_5525696632283914098" border="0" /></a><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Above, we see "Arjac" in a slightly top-down shot. Arjac was completely built out of Wolf Guard bits. On this model's base, I need to do a little "white wash" of the crevices to tone down the blue, but the effect I'm going for is cracked ice/tundra/glacier. I also am going to use a few fine tip pens to do some freehand symbology and other work on his banner.<br /><br /><br /><a href="http://3.bp.blogspot.com/_ncYXLuICV_w/TK83cgbXg2I/AAAAAAAAALs/X3sOVH9wozM/s1600/Squad1arjacleft.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 244px; height: 320px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TK83cgbXg2I/AAAAAAAAALs/X3sOVH9wozM/s320/Squad1arjacleft.jpg" alt="" id="BLOGGER_PHOTO_ID_5525696230687474530" border="0" /></a><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />One of my prouder moments in painting this squad was Arjac's Storm Shield. For this, I dry brushed a medium gray over the whole central part, then dry brushed a very light gray over the wolf skull and crossbones, followed by a light dry brush of ivory over that. The trim was picked out in red foundation paint, and the recessed portion around that was washed with badab black wash. Finished it off by painting the very edge with a metallic green (emerald) color.<br /><br /><br /><a href="http://3.bp.blogspot.com/_ncYXLuICV_w/TK83XS-cb-I/AAAAAAAAALk/u9iEJY1Vh44/s1600/Squad1claws.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 298px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TK83XS-cb-I/AAAAAAAAALk/u9iEJY1Vh44/s320/Squad1claws.jpg" alt="" id="BLOGGER_PHOTO_ID_5525696141177155554" border="0" /></a><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Here we see my two Twin Wolf Claw troopers. The one in the foreground is an Assault on Black Reach snap-together terminator with Wolf Guard wolf claws and shoulder pads. Plus a Wolf Guard "gubbin" on top. <br /><br />The Wolf Claw trooper in the background, although not as easy to see do to the focus (or lack thereof), is one of the Space Hulk terminators.<br /><br />Like Arjac, both of these guys need the blue in the base's crevices to be toned down with a white wash. The one in the foreground also needs me to decide how I'm going to do large rocks on the bases.<br /><br /><br /><a href="http://3.bp.blogspot.com/_ncYXLuICV_w/TK83QoWLVUI/AAAAAAAAALc/yLFEpit2zCQ/s1600/Squad1flamerleft.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 235px; height: 320px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TK83QoWLVUI/AAAAAAAAALc/yLFEpit2zCQ/s320/Squad1flamerleft.jpg" alt="" id="BLOGGER_PHOTO_ID_5525696026654758210" border="0" /></a><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Finally, we have the Heavy Flamer - Chainfist trooper. This was another one built entirely out of Wolf Guard bits. You can't really tell in this picture, but I did a devlan mud wash on the front 2/3rds of his flamer's muzzle, to give it a "used" look. He also suffers from the same base issues as the others - white wash the crevices, frostbite the face of the base, and figure out what to do with larger rocks.<br /><br />So there you have it. Real progress. One squad, in about one week. Its not as assembly line as I usually paint, but in the end, I was able to stick with my "average" of one figure per evening rate of production. Here's hoping I can keep it up for a bit!MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com1tag:blogger.com,1999:blog-2208513249131702113.post-66094590095322214572010-10-04T13:22:00.007-04:002010-10-05T09:34:10.023-04:00LOGAN'S HUNTERS: The Backstory<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ncYXLuICV_w/TKsoec8eJzI/AAAAAAAAALU/7GqVlKnS9yc/s1600/WG1.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 206px;" src="http://1.bp.blogspot.com/_ncYXLuICV_w/TKsoec8eJzI/AAAAAAAAALU/7GqVlKnS9yc/s320/WG1.jpg" alt="" id="BLOGGER_PHOTO_ID_5524553871531058994" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TKsoXIXMq7I/AAAAAAAAALM/gXihWgR6mRg/s1600/WG2.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 275px; height: 171px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TKsoXIXMq7I/AAAAAAAAALM/gXihWgR6mRg/s320/WG2.jpg" alt="" id="BLOGGER_PHOTO_ID_5524553745746930610" border="0" /></a><br />The Wolf stood in front of Logan; however, the voice he heard came from all around him as well as from within him. The Wolf did not move. Only the two cloud jets issuing from its nostrils in the frozen wasteland told Logan that it was not a statue. Somehow, though, Logan knew the voice he heard was that of the Wolf's.<br /><br /><span style="font-style: italic;">The Time Is Neigh...</span><br /><br />A fierce cyclone arose, and swirled around Logan, carrying him into the Heavens. The cyclone sped him through time and space until it instantly ceased to exist, leaving Logan high above a green-and-red scabrous looking planet.<br /><br /><span style="font-style: italic;">Seek Now... The Time Is Neigh...</span><br /><br />Logan Grimnar awoke with a start, his body sweating and his breath heaving. Logan knew the import of the dream instantly, though. <br /><br />It was time to begin another Great Hunt. He knew not where this planet he gazed upon lie, but knew that it was <span style="font-style: italic;">this</span> Hunt's final destination...<br /><br /><br /><br /><br /><br />My Space Wolves Terminator project is based around the above idea - that of one of the Great Hunts for the Chapter's lost Primarch, Leman Russ. The force I am building represents Logan Grimnar taking a group of the finest warriors of The Fang and heading out on this journey - Adventure, if you will.<br /><br />For this project/army, I hope to visually portray some of this backstory in the models themselves.<br /><br />One way was by using a wild mix of miniatures including Wolf Guard, Assault on Black Reach, and Space Hulk Terminator models. Each Space Wolf in general is individual and adorns themselves with various totems and items, so I wanted these "Best Of" Space Wolves to be no different. The mix I have achieved visually shows that some of these warriors are relatively new to the Wolf Guard while others are ornate veterans. After all, as described in the codex, there is no basis for being a Wolf Guard, other than being chosen by one's Wolf Lord. Wolf Guard members can run the gamut between relatively new to the Grey Hunters or grizzled veterans of decades or centuries of warfare.<br /><br />Another idea I had about this particular Great Hunt is that Logan would draw Wolf Guard from all the various Great Companies. However, they would all be unified in their quest. Therefore, rather than each one bearing his own Great Company's symbol and color (on the right shoulder pad for wolf guard in terminator armor), they all "ritualistically" re-paint their right shoulder pads black, thus unifying themselves as Brothers on the Great Hunt.<br /><br />Finally, I'm sure that some of the Great Hunts have included many, most, or even "all" of the Space Wolves, but *this* hunt is more of a small and elite cadre of warriors setting out on the quest. Logan hand-picks a small number of Terminator squads, each with a means of transportation (in this case, the five packs have 2 Land Raiders and 3 Drop Pods), and in addition, Logan draws in some "support" elements in the form of 3 Dreadnoughts, a <a href="http://deletedfromimperialrecords.blogspot.com/2010/03/scratch-built-thunderhawk.html">Thunderhawk</a>, and his close aides Njal Stormcaller and Arjac Rockfist.MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com1tag:blogger.com,1999:blog-2208513249131702113.post-74681794511124128342010-09-30T10:30:00.003-04:002010-09-30T10:45:21.499-04:00MJ;-) Project Log: Logan's Hunters Revived!Having recently moved, and been reunited with my precious Warhammer 40,000 models that were in storage since late-spring, I have now been getting anxious about a triumphant return to the 40k hobby - particularly the gaming side of it.<br /><br />I'm sure I'll dabble in a few one-off games in the near future; however, my first "milestone" for 40k gaming is an Invitational Tournament coming up in November. 2,000 point armies for this one.<br /><br /><span style="font-style: italic;">{on a side note, this tournament is the 2nd annual one where players battle for the "coveted" Warmaster trophy. RussN. took home the trophy last year, so is hosting the next one as he tries to defend his title against almost a dozen other gamers.}</span><br /><br />So, 2,000 points. What to do, what to do...<br /><br />Ah! I know!!! Get my Space Wolves Terminator army out, and get it all ready for the event!<br /><br />Piece of cake. Only 27 Terminators and 3 Drop Pods to paint up. About 5 weeks you say? No problem... (at least, I hope not)<br /><br />So its looking like I need to average one squad per week. Doesn't sound too difficult, but my first squad is already showing some weak links. Primarily, my "assembly line" style of painting doesn't transpose as well to units who are made up of differing models. Its more of a "7 Tactical Marines + HW + AW + Sgt" kind of methodology. Not so much a "Termie1 + Termie2 + Termie3 + Termie4 + Termie5" kind of way.<br /><br />So for now, no pictures for you! I see looking back through my older two Space Wolf Project posts revealing my <a href="http://deletedfromimperialrecords.blogspot.com/2010/04/mj-project-log-secret-revealed.html">"secret"</a> and then detailing their <a href="http://deletedfromimperialrecords.blogspot.com/2010/05/mj-project-log-terminators.html">assembly</a>, the pictures there are of bare plastic. I'm mid-way through my first squad at the time of this posting. So I hope to roll out another post in the near future showing their primed-washed-drybrushed base, and then start showing off finished units as they get done.<br /><br />Until then, hang tight - more posts ARE on the way!MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com0tag:blogger.com,1999:blog-2208513249131702113.post-1779387181814468372010-09-17T14:52:00.007-04:002010-09-17T15:27:34.406-04:00Warmaster Horus and new Knight Titan<img src="http://lh5.ggpht.com/_qS5NwiBEp6o/TJO2I4mSsHI/AAAAAAAAAMg/C27wK7rcIBQ/s800/IMG_20100917_143107-1.jpg" alt="HorusAndFarseer" /><br /><p>Saw a couple of posts around the Blogasphere today about the good ole Ronin Primarch miniatures, so I figured I'd post a picture of where my Warmaster Horus is at the moment. He's assembled and pinned. He came with a different right talon, but I replaced it with Abaddon's awesome bit.</p><p>While at Toys-r-Us shopping for my son's birthday/Christmas, I saw a new line that Lego is putting out. It's called "Hero Factory." Like Bionicle from a few years ago there are several different sized lines. The $20 line is the biggest, and they are awesome! I picked up the one called Von Nebula. The legs and arms are fully articulated; as articulated as any titan model I've ever seen. Here are some pictures:</p><p>At attention (with a Farseer for scale):</p><p></p><br /><img src="http://lh3.ggpht.com/_qS5NwiBEp6o/TJO2IHkXGDI/AAAAAAAAAMM/GOrL8BxAuqY/s400/IMG_20100917_143327.jpg" alt=Titan 1" /><br /><br />Now, in what I call "Forgeworld's Bloodthirster" pose:</p><p></p><br /><br /><img src ="http://lh3.ggpht.com/_qS5NwiBEp6o/TJO19XM6a2I/AAAAAAAAAMI/IgsgkZI1AA0/s400/IMG_20100917_143554.jpg" alt="Titan 2" /><br /><p>I need to get him in a shot with my Towering Destroyer Knight and with my Warhound. He looks a lot like a knight, but is a lot bigger. I plan on replacing the arms with a turbo laser on one side and some sort of CCW option on the other. I will be filling in the open areas and making it look more 'closed-up', but I think it is a great place to start. If a model can be posed that dynamically, it surely will look good with a better paint job on it.</p>MattPhttp://www.blogger.com/profile/00299907669541706642noreply@blogger.com2tag:blogger.com,1999:blog-2208513249131702113.post-54600925178078688462010-09-15T14:05:00.009-04:002010-09-15T14:49:32.840-04:00The Enigma of Noise Marines (or How do You Plan a New Army?)<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/TJEROgE1adI/AAAAAAAAALE/9c7ppjmqTYE/s1600/slaanesh.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/TJEROgE1adI/AAAAAAAAALE/9c7ppjmqTYE/s320/slaanesh.jpg" alt="" id="BLOGGER_PHOTO_ID_5517209959331621330" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ncYXLuICV_w/TJERIKBaESI/AAAAAAAAAK8/aKEhycnSKMk/s1600/Tinted_Mark_of_Slaanesh_by_Koilungfish.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 300px; height: 314px;" src="http://2.bp.blogspot.com/_ncYXLuICV_w/TJERIKBaESI/AAAAAAAAAK8/aKEhycnSKMk/s320/Tinted_Mark_of_Slaanesh_by_Koilungfish.jpg" alt="" id="BLOGGER_PHOTO_ID_5517209850332451106" border="0" /></a><br /><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; 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mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><span style="font-family: arial;font-size:130%;" ><span style="">Having recently finished reading the Horus Heresy novel <a href="http://www.blacklibrary.com/Horus-Heresy/Fulgrim.html"><span style="font-style: italic;">FULGRIM</span></a>, I’ve been inspired to build a Slaaneshi-themed CSM army.<span style=""> </span>But I’m a budget-minded kind of guy with limited financial resources at hand.<br /><br />Good news for me, though. <span style=""> </span>I have a bunch of Black Legion stuff ready to take the plunge into the World of Excess, so technically, I already HAVE most of what I need.<span style=""> </span>(insert evil cackle here)<br /><br />Recently, I turned to fellow DFIR posters MattP (our resident CSM guru, particularly in relation to Slaanesh and Khorne cults) and MikeT to discuss what I saw as the “Enigma that is a Noise Marine."<br /><br />”<i style="">What’s the mystery about them?</i>” you ask?<span style=""> </span>“<i style="">They’re Chaos Marines dedicated to the worship of Slaanesh!</i>” you say</span>? <span style=""><br /><br />Yeah.<span style=""> </span>I get that part.<span style=""> </span>What the enigma is to me, though, is the marriage of the Mark of Slaanesh (increased Initiative stat) with shooting-oriented special weaponry.<span style=""> </span>The former only comes into play in close combat, where the latter only comes into play in the shooting phase.<span style=""> </span>In essence, 50 percent of the time, Noise Marines are “wasting half their abilities” that make them unique.<br /><br />So back to my point…<span style=""> </span>When it comes time for me to plan out a new army, I turn to two places.<span style=""> </span>The interwebs, and my close 40k friends who know the subject.<span style=""> </span>Further, I put MORE stock in the latter than in the former.<span style=""> </span>You see, I’m a fluff gamer. <span style=""> </span>I like to build and play for the story behind the force.<span style=""> </span>Crushing Face at tournaments is not my <span style="font-style: italic;">Modus Operandi</span>.<span style=""> </span>I have much more fun loosing with a fluffy and story-driven force than I do winning with a point-and-click internet list you see at most tournaments.<br /><br />After several email back-and-forths between the three of us, it dawned on me that these communications do a good job of showing how I plan out a force, and so thought I’d share that mindset with our good readers.<br /><br />It’s a bonus that the communications also give one some insight into <span style="font-style: italic;">The Enigma That Is A Noise Marine</span>...<br /><br /><span style="font-weight: bold;">MJ;-) starts with:</span><br /><br />I think I'd like to whip up an Emperor's Children / Slaaneshi themed CSM force. My goals are thus:<br /><br /></span></span><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; 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mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; 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mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><ul style="font-family: arial;font-family:times new roman;" ><li><span style="font-size:130%;">Primarily re-purpose and re-paint my Black Legion minis as the basis.</span></li><li><span style="font-size:130%;">Keep "new acquisitions" to $100 or less.</span></li><li><span style="font-size:130%;">Given the first point above, this will be a fairly fast/assault oriented force since it'll feature some raptors and bikes.</span></li></ul><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><span style="font-family: arial;font-size:130%;" ><span style=""><br />Theorizing about a list, it seems like the other 3 cult units are fairly straight forward tactics-wise. Khorne = assault, 1kS = gunline, and Nurgle = jack of all trades.<br /><br />But Noise Marines aren't so straight forward __to me__. The increased Init for MoS is only beneficial in close combat, but noise weaponry seems to favor more of a gunline tactic.<br /><br /><br /><span style="font-weight: bold;">To this, MattP replies:</span><br /><br />Your observations on the Mark of Slaanesh not meshing with the Noise Marine weapons is 100% accurate. The best thing for someone who wants to play Emperor's Children to do is to wait for the next version of the codex. ;-P<br /><br />Seriously, though. If you are inspired by <span style="font-style: italic;">FULGRIM</span> take a look at my <a href="http://www.tralfazsolutions.com/MegaBattle/LFSymphonyOfPain.pdf">SYMPHONY OF PAIN</a> [apocalypse] data sheet. I think it illustrates what the EC legion became after that music concert and the battles that followed.</span> <br /><br />So, strategy. When bringing Noise Marines, the idea is to maximize your Blastmasters. In the previous version, I would bring Havocs so I could have four per unit. In the new version, that's illegal, so you just bring min-sized Noise Marine units. The enemy tries to silence the Noise Marines with assault troops, so I usually put a good champion in there. He'll have a good initiative and will likely go first, so give him a power weapon.<span style=""><br /><br />Regular Noise Marines have trouble with 2+ saves and AV14. The way I used to normally beat that is just with volume of fire. I'd try to bring at least one Noise Marine squad with 10 Sonic Blasters. That will take down most min-sized Terminator squads and will utterly destroy things like Genestealers or regular Ork mobs. The problem is that this unit costs a lot more than it used to, so it isn't worth it. Chosen with Plasma Guns or Melta Guns or possibly some obliterators will be a better solution to 2+.<br /><br />Did that help?<br /><br /><span style="font-weight: bold;">To this, MJ;-) replied:<br /><br /></span></span>> MattP wrote:<br />> Your observations on the Mark of Slaanesh not meshing with the Noise<br />> Marine weapons is 100% accurate.<br /><br /></span><span style="font-family: arial;font-size:130%;" ><span style="">Clearly the combo of MoS and Noise Weapons are not a good mesh; however, it seems like Noise Marines are STILL very good close combat troops. Assuming a squad of 10 men, Noise Marines are 20 points each and get +1 Init and Fearless; CSM with MoS are 17 points each and only get +1 Init. Where the CSM version excels compared to the NM unit is in the ability to take assault/heavy weapons.<br /><br /></span><span style="font-weight: bold;">MikeT joins in on the conversation...</span> <span style=""><br /><br />I'm no expert at EC, but here's some TheoryHammer...<br /><br />While MoS and the noise marine unit don't seem to mesh directly I think you can still make a mean army. The noise marines offer superior firepower with a great BS. Weight of fire should be your target with these guys. As MattP noted, even terminators fall when they have to make enough saves. My Lootas will attest to that, although they require A LOT more luck to pull it off.<br /><br />Sonic blasters are effectively storm bolters, which are awesome.<span style=""> </span>Blastmasters make EC the only cult unit that can actually take a real heavy weapon (effective missile launcher) that's also a poor-man's heavy bolter. Creating overlapping fields of fire shouldn't be a problem with these Noise Marines.<br /><br />And they're still init 5 with 2 attacks. Give the champion a power sword and anyone who charges is going to get hurt. Or run champion-less to save points. OR stick a couple of squads in rhino's since you can dump out and still get 24" of fire and your champ can spray with an AP3 flamer.<br /><br />I'm not as sold on the blastmasters as MattP (but what do I know, he's the expert). They’re great, but very expensive (40pts!).<br /><br />So the NM are your gun line. The "hammer". They should throw non-stop punishment at any non-mech units from turn 1.<br /><br />The "anvil" will be all your other non-NM units. All the other squads in the army will be pulling close combat duty. Since they all get init +1 they'll be mean. As many power weapons as you can manage. Forget fists. For high strength CC you'll be looking to a Daemon Prince. CSM /w MoS make good close combat troops.<br /><br />Throw in a Las-Pred for that hard to crack armor<br /><br />How about this?<br /><br /></span></span><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><ul style="font-family: arial;font-family:times new roman;" ><li><span style="font-size:130%;"> Sorcerer /w wings and Warptime (or some other single, direct action power. Even doombolt would be nice to save some points)</span></li><li><span style="font-size:130%;"> 10 NoiseMarines no champ Blastmaster</span></li><li><span style="font-size:130%;"> 10 NoiseMarines no champ Blastmaster</span></li><li><span style="font-size:130%;"> 10 NoiseMarines no champ Blastmaster</span></li><li><span style="font-size:130%;"> 10 CSM MoS Champ /w power weapon Rhino Melta Melta</span></li><li><span style="font-size:130%;"> 10 CSM MoS Champ /w power weapon Rhino Melta Melta</span></li><li><span style="font-size:130%;"> 6 Raptors MoS champ /w power weapon Flamer Flamer</span></li><li><span style="font-size:130%;"> Las/Las Predator</span></li></ul><span style="font-family: arial;font-size:130%;" ><span style=""><br />Keep in mind I have no idea how any of this would actually work...<br /><br /></span><span style="font-weight: bold;">MattP replies:</span></span><span style="font-family: arial;font-size:130%;" ><br /><br />> Mike T wrote:<br /><span style="font-family: arial;">> Sonic blasters are effectively storm bolters, which are awesome.</span><br /><span style="font-family: arial;">> </span></span><span style="font-size:130%;"><span style="font-family: arial;">Blastmastwers make EC the only cult unit that can actually take a</span><br /><span style="font-family: arial;">> real heavy weapon (effective missile launcher) that's also a</span><br /><span style="font-family: arial;">> </span></span><span style="font-size:130%;"><span style="font-family: arial;">poor-man's heavy bolter. Creating overlapping fields of fire</span><br /><span style="font-family: arial;">> shouldn't be a problem with these Noise Marines.</span></span><span style="font-size:130%;"><br /><br /><span style="font-family: arial;">I wanted to clarify, even though I'm sure I don't really need to.</span><span style="font-family: arial;"> </span><span style="font-family: arial;">The new Blastmaster is S8 AP3 Heavy 1, Blast. That makes it more like a Plasma Cannon than a Missile Launcher. Unlike the Plasma Cannon, it causes Instant Death on Space Marines and, importantly, Necrons. You'll miss that extra AP against Terminators, sure, but a Plasma Cannon cannot penetrate a Land Raider no matter what you do.</span></span><br /><br /><span style="font-size:130%;"><span style="font-family: arial;">> MikeT wrote:</span><br /><span style="font-family: arial;">> I'm not as sold on the blastmasters as MattP (but what do I know,</span><br /><span style="font-family: arial;">> he's the expert). They're great, but very expensive (40pts!).</span><br /><br /></span><span style="font-size:130%;"><span style="font-family: arial;">That's the kicker with the whole list that you propose. Yes, they are very nice, but they're also expensive as heck. You just cannot get as many good units if you stick to Mark of Slaanesh only. Yes, a CSM squad with the MoS is not as good an assault unit as Noise Marines are, but Noise Marines are not as good in assault as Berserker are.</span></span><br /><br /><span style="font-size:130%;"><span style="font-family: arial;">If you want a good, worthwhile CC unit with the Mark of Slaanesh, then you are stuck with Daemonettes. Oops. ;)</span><br /><br /></span><span style="font-family: arial;font-size:130%;" ><i style="font-family:times new roman;">(note from MJ: ZING!<span style=""> </span>Good one, MattP!)</i><span style=""><br /><br />I think Mike's theory list is a good list, but you can make a better one with cheaper non-MoS units from other places in the codex.<span style=""> </span>There's only so far that you can go down the single-power-path before you choose to reduce your losses over the background.<br /><br /></span><span style="font-weight: bold;">CONCLUSIONS</span> <br /><br />So that’s where we stand at the moment. The conversation continues, and maybe I’ll toss in an update to this topic in the near future, maybe… But in the meantime, what have we learned from it all? </span><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><ul style="font-family: arial;"><li><span style="font-size:130%;">Noise Marine Units should either play the role of close combat (i.e., no noise weapons) OR the role of gunline troops.</span></li><li><span style="font-size:130%;">Blastmasters are good, but you pay through the nose for them.</span></li><li><span style="font-size:130%;">Pure cult CSM lists hamstring themselves by adhering to the fluff too much</span></li></ul><span style="font-family: arial;font-size:130%;" > </span>MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com2tag:blogger.com,1999:blog-2208513249131702113.post-59713977180024703522010-09-03T17:09:00.003-04:002010-09-03T17:12:24.369-04:00Eldar Super-Super Heavy Acrylic Tank<a style="MARGIN-BOTTOM: 1em; MARGIN-LEFT: 1em; CLEAR: right" href="http://goo.gl/photos/P34z" imageanchor="1"><img border="0" src="http://lh6.ggpht.com/_qS5NwiBEp6o/TIEUZtai_XI/AAAAAAAAAJ0/AEHMySEgMwA/s512/IMG_20100903_112401.jpg" width="466" height="296" /></a><br /><br />Finally made some progress on my super-super heavy Eldar tank hull. I called the last one a Star Dragon. The Star Dragon was cut out of wood, which was very messy, had terrible texture, and was very uneven. This new one is out of 0.22" clear acrylic. It is very smooth. The only trouble that I had with it is, as it is clear it is difficult to tell which side you are working on! I glued together the port half, and then started in on the starboard. After the first pieces of the starboard half were drying, I noticed that I had glued them together backwards, making a second port half!<br /><br />I was very dejected, since I had cut these pieces out on the laser before my back surgery and there was no way to get back to the laser since I've taken so long to recover. I knew that I wasn't going to be able to finish it. I was so disappointed that I didn't even put the pieces away. I just left them on the table.<br /><br />Skip forward a month or so. My back and leg are still keeping me away from the laser. I was using my fret saw for something else, and figured it couldn't hurt to try to cut the starboard pieces apart. At the worst, I'd ruin the pieces that I'd already ruined. Anyway, as the pictures above show, it worked! It was a lot of effort to cut apart, and even more to sand the previously glued surfaces, but it was better than waiting for the <a href="http://www.techshoprdu.com/">TechShop</a> to get a handicapped elevator.<br /><br />So, there's a picture of my new Farseer, standing on the bridge of his new tank. If I decide not to put a turret on it, then I could get a nice desk and an entertainment center on it for him to entertain visiting Seer Councils during battlefield drills. I was calling this hull a grav yacht, after all.MattPhttp://www.blogger.com/profile/00299907669541706642noreply@blogger.com2tag:blogger.com,1999:blog-2208513249131702113.post-8173633103535459732010-08-30T19:46:00.006-04:002010-08-30T20:18:48.021-04:00"What is 40k to You?" - Ron SaikowskiRon over at FTW recently posted <a href="http://fromthewarp.blogspot.com/2010/08/what-is-40k-to-you.html">THIS</a> blog entry. It is Ron's version of where he "stacks up" in this hobby, and is based on an article Jervis Johnson wrote in White Dwarf #354 (US).<br /><br />I found this post rather intriguing, and decided it would be interesting for me to sit down and think about where I "stack up" in this tabletop miniature wargames hobby of ours. Plus, I'm not too shabby with spreadsheets and making 3-D pie charts, so bonus for me.<br /><br />Problem is, when I finally sat down to map-out my 40k hobby, I realized it wasn't so easy.<br /><br />My first thought was, "I'm mostly into this game for the playing aspect and the 'hanging out with friends' part of it." So I slapped a 66% into the 'gaming' item and a 20% in the 'camaraderie' item.<br /><br />Hmmm... Doesn't leave too much space for all the other aspects of the hobby. So before moving on, I dropped the 'gaming' down to 50%.<br /><br />Still, 30% for modeling/painting <span style="font-style: italic;">and</span> collecting <span style="font-style: italic;">and</span> background?<br /><br />I'm not a huge fan of the painting side of things, but it IS fun. I do love me some fluff. And to a certain extent, I do enjoy the collecting side of things a bit, but I'm not the type that just must absolutely have at least one full-sized squad of every choice in a codex (although I do believe I have hit that mark with my Eldar collection...).<br /><br />Still, 30% <span style="font-style: italic;">combined</span> for modeling/painting <span style="font-style: italic;">and</span> collecting <span style="font-style: italic;">and</span> background?<br /><br />So I had to scale back again. Thinking about it some more, long and hard, I realized I *mostly* like this hobby for the playing and camaraderie parts, but do really enjoy the other elements more than I initially thought. In fact, I'd go so far as to say *almost* as much as the gaming/chumming parts.<br /><br />So in the end, I scaled the playing and camaraderie parts back to 55% combined, and doled out the other 45% to the other 3 parts in equal measure.<br /><br />Imagine that. My first hunch was that I predominantly liked the playing/hanging-out parts, but when I put some numbers to it, I actually realized that I like the parts of the hobby that one (generally) does alone more than I realized.<br /><br />Ron (and Jervis), nice exercise in making me truly think about where I "stack up" in this hobby.<br /><br />So, as Ron put it, "What is 40k to You"?<br /><br />40k to me is:<br /><br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ncYXLuICV_w/THxJVbjLdNI/AAAAAAAAAKg/PRuPC0gbA_w/s1600/MJ+and+40k.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 190px;" src="http://3.bp.blogspot.com/_ncYXLuICV_w/THxJVbjLdNI/AAAAAAAAAKg/PRuPC0gbA_w/s400/MJ+and+40k.jpg" alt="" id="BLOGGER_PHOTO_ID_5511360676516033746" border="0" /></a>MJ;-)http://www.blogger.com/profile/02937001246046505374noreply@blogger.com1